Available to hire
Hi, I’m Sasha Ayagh, a game designer and UX-focused creator who loves turning ideas into engaging, playable experiences. I’m comfortable prototyping in Unity and Unreal, designing systems and levels, and coordinating teams to hit milestones. My work blends design, documentation, and storytelling with a collaborative, agile mindset.
Currently I contribute as a Game Designer and Project Lead at Momentum Games LLC and as a Business Intelligence Analyst and UX Designer at Associated Credit Union, where I combine design, data, and communication to drive better experiences and outcomes for players and customers alike.
Skills
Work Experience
Business Intelligence Analyst and UX Designer at Associated Credit Union
December 1, 2022 - PresentEstablished UX/UI design principles for the organization and created wireframes for further system development. Led team-building activities for junior staff and assisted in social media marketing. Interviewed team members to gather data on process improvements and workflows. Analyzed data to generate reports for team members and the organization using Report Builder and Tableau.
Game Designer and Project Lead at Momentum Games LLC
November 1, 2021 - PresentCreated the Athanasia project and led a small team since 2020, overseeing game design, writing, systems design, production, marketing, and project management. Utilized Unity, FMOD, Blender, Pro Builder, and related tools; contributed to prototyping, production planning, and cross-functional collaboration.
Social Media Manager at Quest Center
January 1, 2017 - January 1, 2020Managed social media engagement and brand development to raise local awareness and support sales opportunities. Created monthly promotional emails and worked with customers and product owners to craft targeted marketing.
Capstone Creative Lead at Capstone Project
January 1, 2021 - January 1, 2022Led the 4th-year capstone project, Mariana, taking charge of establishing project vision and milestones. Contributed heavily to level design, documentation, game design, and voice acting. Utilized Unity, FMOD, Blender, and Pro Builder to execute the capstone deliverables.
Education
Bachelor of Game Design at Sheridan College
January 11, 2030 - April 1, 2022Qualifications
Industry Experience
Gaming, Software & Internet
Skills
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