Available to hire
Hi, I’m Tina Davis—a Visual Designer and Technical Artist blending creativity with function across mobile gaming, multimedia, and print. I design intuitive interfaces, interactive experiences, and polished assets that align with brand strategy and drive user engagement.
I balance strong aesthetics with performance, harnessing Adobe Creative Suite and Unity to craft visuals that look great and run smoothly on diverse devices. I thrive in cross-functional teams, stay calm under pressure, and love turning ideas into clean, effective digital and print solutions.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Fluent
Work Experience
Senior Technical Artist at SciPlay
January 1, 2023 - January 1, 2025Led cross-functional collaboration to deliver high-quality in-game assets across iOS and Android, including animations, mailbox messages, leaderboards, and promotional content, while maintaining performance and visual fidelity. Partnered with producers, developers, designers, and QA to ensure timely execution and pipeline efficiency.
Technical Artist at SciPlay
January 1, 2016 - January 1, 2023Developed performance-optimized animations and effects in Unity using proprietary tools; translated approved concept art into polished in-game assets; collaborated with QA to resolve issues and improve build quality; contributed to live operations by producing promotional assets and streamlining animation workflows.
UI Designer at QA Graphics
January 1, 2011 - January 1, 2016Designed user interfaces and interactive touchscreen applications for sustainability initiatives and client branding; built assets for the Energy Efficiency Education Dashboard and ensured consistency with accessibility and UX best practices; produced marketing collateral.
Freelance Illustrator at Endless Vacation Magazine (RCI & Story Worldwide)
January 1, 2011 - January 1, 2011Commissioned editorial illustrations for travel and lifestyle publication; produced quarter- and full-page illustrations aligned with brand tone and publication deadlines; collaborated with the creative director to deliver production-ready artwork for print and digital formats.
Graphic Designer (Intern) at The Leopold Center for Sustainable Agriculture
January 1, 2010 - January 1, 2011Supported communications and outreach by creating print and digital visuals for sustainable agriculture research; designed a 64-page report for the Iowa Legislature and contributed to branding/logos; assisted with transitioning the website from Dreamweaver to a Drupal CMS.
Freelance Designer at Able Body Nutrition
January 1, 2008 - January 1, 2009Designed company letterhead and developed concepts for a website redesign as part of a brand refresh for a small business.
Education
B.F.A., Graphic Design at Iowa State University
January 11, 2030 - March 30, 2026A.A., Graphic Design at Des Moines Area Community College
January 11, 2030 - March 30, 2026Qualifications
Industry Experience
Gaming, Education, Media & Entertainment, Software & Internet, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
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Expert
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