Available to hire
Hi, I’m Toby Amiel — a multidisciplinary game developer with a passion for building engaging experiences. I earned my Bachelor of Games and Interactivity from Swinburne University of Technology and have contributed to diverse teams, spanning games, film, and museum content.
I thrive at the intersection of design, production, computer science, and storytelling. Currently, I’m a Game Developer at Neon Campfire, and my past roles include assistant directing on a film set, creating social media content for ACMI, and coordinating volunteer events. I love learning new tools and collaborating across disciplines to ship polished, creative results.
Language
English
Fluent
Work Experience
Game Developer at Neon Campfire
January 1, 2025 - PresentCo-developed multiple games, responsible for entire development: programming, design, art, and audio. Worked in a small team where agility and versatility across toolsets and skills were essential, requiring openness to learning unfamiliar crafts.
Assistant Director at Polydrom
June 1, 2023 - July 1, 2023Helped manage a high-intensity set for a film with no prior experience, requiring independence and proactivity. Balanced the needs of all departments with regard to the overall production timeline, assisting the crew to do their best work productively.
Social Media Content Production Intern at ACMI
January 1, 2022 - July 1, 2022Designed and created content for Australia’s largest digital culture museum. Responsible for the entire content pipeline from pitching to publishing, requiring proactive collaboration between multidisciplinary teams.
Dog Carer at George & Friends
January 1, 2023 - July 1, 2024Cared for large groups of dogs in high-intensity, public settings – requiring calm, focused, and deliberate decision-making in response to rapidly evolving situations.
Waitstaff at Swinburne University Events
April 1, 2020 - October 1, 2022Volunteered at various events for Swinburne University of Technology in many contexts, from information sessions to industry gatherings.
Education
Bachelor of Games and Interactivity at Swinburne University of Technology
January 1, 2019 - January 1, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment, Education, Software & Internet
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