I am a results-driven 2D Game Animator with a focus on Spine 2D rigging and animation for iGaming and mobile studios. I deliver production-ready reel symbols, win sequences, bonus effects, UI motion, and character animations with clean timing and polished visuals. I excel at Unity event-driven integration, atlas optimisation, and smooth developer handoffs to ensure animations align precisely with game logic and reel behavior. I thrive in fast-paced remote environments and bring strong production discipline to every project.

SRIKANTH VISLAVATH

I am a results-driven 2D Game Animator with a focus on Spine 2D rigging and animation for iGaming and mobile studios. I deliver production-ready reel symbols, win sequences, bonus effects, UI motion, and character animations with clean timing and polished visuals. I excel at Unity event-driven integration, atlas optimisation, and smooth developer handoffs to ensure animations align precisely with game logic and reel behavior. I thrive in fast-paced remote environments and bring strong production discipline to every project.

Available to hire

I am a results-driven 2D Game Animator with a focus on Spine 2D rigging and animation for iGaming and mobile studios. I deliver production-ready reel symbols, win sequences, bonus effects, UI motion, and character animations with clean timing and polished visuals.

I excel at Unity event-driven integration, atlas optimisation, and smooth developer handoffs to ensure animations align precisely with game logic and reel behavior. I thrive in fast-paced remote environments and bring strong production discipline to every project.

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Language

Telugu
Fluent
English
Fluent
Hindi
Fluent

Work Experience

2D Game Animator at Pixalot Studio
March 1, 2025 - Present
Rig and animate slot characters, symbols, and UI in Spine 2D using bone hierarchy (no mesh deformer). Create VFX, particle effects, and screen transition animations for mobile slot gameplay. Integrate Spine animations into Unity via event-based workflows synced with reel and bonus logic. Optimise atlases and animation states for WebGL and mobile runtime performance. Coordinate directly with the dev team on reel behaviour — full developer handoff pipeline.
2D Game Animator at Tridentverse
November 1, 2024 - March 1, 2025
Designed slot gameplay animations: symbol wins, bonus triggers, and idle character loops. Delivered casino animations aligned with server-driven outcomes and real-game production pipelines. Exported Spine animations with performance-safe settings for mobile and WebGL. Collaborated with Unity development teams for smooth implementation.
2D Game Animator at Eitri Studio
January 1, 2024 - November 1, 2024
Produced Spine 2D animations for casino and mobile slot titles — concept to developer handoff. Collaborated with art and game teams to meet gameplay and visual requirements on schedule.
2D Animator at Mighty Studios
January 1, 2023 - January 1, 2024
Created 2D character animations in Toon Boom Harmony for TV and game-related projects.
2D Animator at Discreet Arts
August 1, 2021 - January 1, 2023
Produced hand-drawn and cut-out animations for cartoon and cinematic productions.

Education

Diploma in Animation at IACG, Hyderabad
January 11, 2030 - January 1, 2020
Diploma in Animation at IACG, Hyderabad
January 1, 2020 - April 2, 2026
Diploma in Animation at IACG, Hyderabad
January 1, 2020 - April 2, 2026
Diploma in Animation at IACG, Hyderabad
January 1, 2020 - January 1, 2020
Diploma in Animation at IACG, Hyderabad
January 1, 2020 - April 14, 2026
Diploma in Education (TTC) at Kamareddy
January 11, 2030 - April 14, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet