I’m a mechanical engineer and 3D designer with several years of experience creating, modifying, and optimizing 3D models for real-world products and digital applications. My background in CAD-driven product development gives me a strong understanding of geometry, proportions, manufacturability, and how to translate ideas into precise, clean 3D assets.
I work confidently with AutoCAD, Fusion 360, and Blender to edit existing models, rebuild complex shapes, correct proportions, and create new models from reference images. I’m detail‑oriented, systematic, and comfortable handling large batches of model edits while keeping files organized and changes well‑documented.
Clients appreciate my clear communication, reliability, and ability to understand requirements quickly. Whether you need accurate remakes, proportion fixes, or complete 3D transformations, I deliver high‑quality results with a practical engineering mindset.
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