Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
Javanese
Advanced
Work Experience
Senior Pipeline Engineer at Nike
December 22, 2012 - May 25, 2015Contract/Remote. Built and maintained extensions for CLO Software. Led the asset pipeline to streamline linear content creation for internal design teams. Technologies: C++, Qt, Python, UI & UX.
Software Engineer at Amazon
April 16, 2016 - July 22, 2022Tools developer for the Amazon O3DE game engine. Worked on development of user-facing core tools, unit/integration tests, performance optimization, and refactoring legacy code. Technologies: C++, Qt, Python.
Engineer at Zynga
July 15, 2015 - March 1, 2016Designed and built test automation framework for Empire & Allies mobile game. Client-facing and backend tooling focus.
Client Engineer at Electronic Arts
October 1, 2014 - April 1, 2015Prototype and tool development for an iOS game. Implemented tooling and pipelines to support rapid iteration.
Tools Client Engineer at Disney Interactive Media Group
October 1, 2010 - November 1, 2013Provided tooling support for Club Penguin team. Extended engine code with 3D functionality. Focused on graphics, performance, and code refactoring.
Education
Master of Science in Computer Science at California State University Long Beach
January 11, 2030 - June 1, 2014Bachelor of Science in Computer Science at California State University Long Beach
January 11, 2030 - June 1, 2011Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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