I am a UE5 and C++ game developer with a passion for creating immersive gaming experiences. Having led a team in developing a title published on Steam, I thrive on challenges and innovation in game development.

THOMAS MALANDRIS

I am a UE5 and C++ game developer with a passion for creating immersive gaming experiences. Having led a team in developing a title published on Steam, I thrive on challenges and innovation in game development.

Available to hire

I am a UE5 and C++ game developer with a passion for creating immersive gaming experiences. Having led a team in developing a title published on Steam, I thrive on challenges and innovation in game development.

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Experience Level

Expert
Expert
Expert

Language

English
Fluent
Greek, Modern
Fluent

Work Experience

Customer Support at Notion
January 1, 2024 - January 1, 2025
Resolved customer issues via Slack achieving a 95% satisfaction rate; handled billing inquiries and technical troubleshooting.
Lead Programmer at Pangea Games
January 1, 2024 - March 1, 2026
Led a team of 4 developers on Pangea Dawn, delivering milestones ahead of schedule with structured sprint planning. Built all core ARPG systems from scratch in C++, managed Perforce source control with optimized branching strategies.

Education

BSc (Hons) Game Software Engineering at Bournemouth University
September 1, 2020 - September 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet

Experience Level

Expert
Expert
Expert

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