Paul Lai is a frontend and game developer currently pursuing a Master’s degree in Integrated Design, Business, and Technology at the University of Southern California. He specializes in building interactive and performance-driven experiences across web and game platforms. Previously, he worked as a Frontend Game Developer at IGS, where he developed slot game systems using Cocos Creator and TypeScript, focusing on gameplay logic, animation systems, and performance optimization. He has hands-on experience collaborating with designers and product teams to deliver production-ready features. In addition to game development, Paul has built web applications using React and modern frontend technologies, with a strong focus on usability, scalability, and user experience. His cross-disciplinary background also includes product thinking and user engagement strategies, allowing him to approach development from both technical and user-centric perspectives. He is passionate about creating engaging digital experiences and is currently seeking opportunities in frontend engineering, game development, and product-focused roles.

Po-Cheng (Paul) Lai

Paul Lai is a frontend and game developer currently pursuing a Master’s degree in Integrated Design, Business, and Technology at the University of Southern California. He specializes in building interactive and performance-driven experiences across web and game platforms. Previously, he worked as a Frontend Game Developer at IGS, where he developed slot game systems using Cocos Creator and TypeScript, focusing on gameplay logic, animation systems, and performance optimization. He has hands-on experience collaborating with designers and product teams to deliver production-ready features. In addition to game development, Paul has built web applications using React and modern frontend technologies, with a strong focus on usability, scalability, and user experience. His cross-disciplinary background also includes product thinking and user engagement strategies, allowing him to approach development from both technical and user-centric perspectives. He is passionate about creating engaging digital experiences and is currently seeking opportunities in frontend engineering, game development, and product-focused roles.

Available to hire

Paul Lai is a frontend and game developer currently pursuing a Master’s degree in Integrated Design, Business, and Technology at the University of Southern California. He specializes in building interactive and performance-driven experiences across web and game platforms.

Previously, he worked as a Frontend Game Developer at IGS, where he developed slot game systems using Cocos Creator and TypeScript, focusing on gameplay logic, animation systems, and performance optimization. He has hands-on experience collaborating with designers and product teams to deliver production-ready features.

In addition to game development, Paul has built web applications using React and modern frontend technologies, with a strong focus on usability, scalability, and user experience. His cross-disciplinary background also includes product thinking and user engagement strategies, allowing him to approach development from both technical and user-centric perspectives.

He is passionate about creating engaging digital experiences and is currently seeking opportunities in frontend engineering, game development, and product-focused roles.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Advanced

Work Experience

Frontend Game Developer at IGS
June 1, 2025 - December 1, 2025
Developing slot game using Cocos Creator and TypeScript. Collaborated closely with game planner to refine gameplay and prepare product for release. Gained hands-on experience with the full game development lifecycle, from initial development to final release. Coded complex game effects like special spinning effect and gameplay features by leveraging strong programming skills, while optimizing rendering performance to improve runtime efficiency.
Front-End Web Developer at KINOYUME Restaurant
February 1, 2023 - February 1, 2024
Implemented responsive web components (React Native) for improved user experience. Produced high-quality front-end code from design mockups. Collaborated with designers and stakeholders to achieve sophistication of site functionality and ensure project alignment. Maximized site usability through testing and feedback.
Programming Intern at Yile Technology
December 1, 2022 - March 1, 2023
Implemented slot machine features in C#, including front-end UI, animations, and roller spin logic. Developed algorithms to control slot mechanics, improving game realism and performance. Researched player engagement and design strategies to attract and retain users. Actively involved in development processes, gaining insight into project management and software workflows.
Marketing Advisor at Yile Technology
April 1, 2024 - October 1, 2024
Advised on the development of U.S. market entry strategy, particularly on culture-specific details. Adapted software features and linguistic localization to improve cultural relevance and user adoption. Tested and improved promotional strategies on Reddit and Discord to gather user feedback. Coordinated beta testing on Discord for product refinement.

Education

Bachelor of Science at University of California, San Diego
January 1, 2021 - January 1, 2025
Master of Science Degree at University of Southern California
January 1, 2028 - April 9, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services