Hi there! I'm Alec Cappellett, a game designer with a passion for world-building and iterative level design. I love shaping gameplay systems, crafting immersive environments, and collaborating with developers to turn ideas into polished experiences in Unity and Unreal Engine. I'm seeking an entry-level game design role where I can contribute my creativity, technical skills, and curiosity to build memorable games. Outside of work, I enjoy learning new tools and exploring how narrative and mechanics intersect to engage players.

Alec Cappellett

Hi there! I'm Alec Cappellett, a game designer with a passion for world-building and iterative level design. I love shaping gameplay systems, crafting immersive environments, and collaborating with developers to turn ideas into polished experiences in Unity and Unreal Engine. I'm seeking an entry-level game design role where I can contribute my creativity, technical skills, and curiosity to build memorable games. Outside of work, I enjoy learning new tools and exploring how narrative and mechanics intersect to engage players.

Available to hire

Hi there! I’m Alec Cappellett, a game designer with a passion for world-building and iterative level design. I love shaping gameplay systems, crafting immersive environments, and collaborating with developers to turn ideas into polished experiences in Unity and Unreal Engine.

I’m seeking an entry-level game design role where I can contribute my creativity, technical skills, and curiosity to build memorable games. Outside of work, I enjoy learning new tools and exploring how narrative and mechanics intersect to engage players.

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Language

English
Fluent

Work Experience

Game Designer at RIT VIP Internship
January 1, 2024 - January 1, 2024
Redesigned PeaceLand, an interactive game exploring themes of conflict resolution and diplomacy. Collaborated with a team to create engaging game mechanics, narrative elements, and user interactions. Focused on world-building and level design to ensure a compelling player experience.
Risk Management Engagement Intern at McNeil & Company
January 1, 2024 - January 1, 2024
Used game design principles to enhance engagement in risk management training. Designed and developed scenario-based learning games with gamification elements in Storyline3 360. Assisted in prototyping an adaptive learning system to improve efficiency and engagement.
Adaptive Coach (Volunteer) at GPAS (Greek Peak Adaptive Snowsports)
January 1, 2014 - January 1, 2019
Assisted skiers with visual, physical, and cognitive disabilities in adaptive snow sports programs.

Education

Bachelor of Science in Game Design and Development at Rochester Institute of Technology
January 11, 2030 - January 1, 2025
Game Design Undergraduate Certificate at Full Sail University
January 11, 2030 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education