Available to hire
I’m a Unity Developer with 12+ years shipping mobile games for Android and iOS. I specialize in full-cycle development: prototyping, architecture (Zenject, Scriptable Objects), and SDK integration (AdMob, Facebook, etc.). I enjoy turning ideas into polished, test-ready builds with solid analytics and monetization.
I’ve led small teams, mentored developers, and conducted technical interviews. I’m currently building turnkey prototypes as a solo dev for international clients and am open to remote opportunities worldwide. Based in Minsk, Belarus.
Experience Level
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Language
English
Fluent
Work Experience
Unity Developer at Remote Independent Client (Chinese client)
January 1, 2025 - December 1, 2025Developed turnkey mobile game prototypes independently: concept, code, graphics, and UI. Delivered polished, test-ready builds integrating analytics and monetization SDKs. Managed full production cycle with direct client communication and rapid iteration.
Lead Unity Developer at Octopus Games
September 1, 2022 - May 1, 2024Led development of new Android/iOS projects and supported live mobile titles. Managed Git repositories (Bitbucket), conducted code reviews, and mentored junior developers. Integrated SDKs (Facebook) and implemented client-server features. Applied Zenject for modular architecture and optimized builds for performance and size. Participated in interview processes and onboarding.
Unity Developer (Contract) at Ketchapp
September 1, 2021 - August 1, 2022Created hyper-casual game prototypes for major publishers: full cycle from idea to playable demo. Designed adaptive UI, produced 2D graphics/animations/VFX, and implemented analytics. Integrated Facebook SDK and mobile attribution tools for rapid A/B testing and iteration.
Unity Developer (Self-Employed) at Independent / Self-Employed
June 1, 2012 - September 1, 2021Developed and published multiple mobile games on Google Play (full cycle: design to SDK integration). Managed all aspects of production: coding, art, UI, optimization, and store deployment. Built reusable systems for monetization, localization, and cross-platform compatibility.
Education
Bachelor's Degree at Taganrog Technical Institute, Southern Federal University
January 1, 2012 - January 1, 2012Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services
Experience Level
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