Hi, I’m Julian Surface, a senior narrative designer who loves guiding creative teams and crafting story-driven experiences for interactive media. I thrive on turning gameplay into meaningful adventures by shaping dialogue, characters, and overarching story arcs that resonate with players. Over the years I’ve collaborated across design, art, and tech to align narrative vision with gameplay mechanics, player agency, and brand goals, while also bringing a touch of humor and accessibility through comedy writing and podcast hosting.

Julian Surface

Hi, I’m Julian Surface, a senior narrative designer who loves guiding creative teams and crafting story-driven experiences for interactive media. I thrive on turning gameplay into meaningful adventures by shaping dialogue, characters, and overarching story arcs that resonate with players. Over the years I’ve collaborated across design, art, and tech to align narrative vision with gameplay mechanics, player agency, and brand goals, while also bringing a touch of humor and accessibility through comedy writing and podcast hosting.

Available to hire

Hi,

I’m Julian Surface, a senior narrative designer who loves guiding creative teams and crafting story-driven experiences for interactive media. I thrive on turning gameplay into meaningful adventures by shaping dialogue, characters, and overarching story arcs that resonate with players.

Over the years I’ve collaborated across design, art, and tech to align narrative vision with gameplay mechanics, player agency, and brand goals, while also bringing a touch of humor and accessibility through comedy writing and podcast hosting.

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Language

English
Fluent

Work Experience

Lead Narrative Designer at Valiant Games
November 1, 2025 - Present
Pitched and outlined the full narrative to meet the executive team’s goals, leveraging existing gameplay features and characters as opportunities to enrich the story. Created and developed a style guide to guarantee consistency and continuity across the game’s narrative experience.
Indie Gamemaker at Ringo’s Rescuers
May 1, 2025 - Present
Refreshed game-making skills and learned new ones with the goal of releasing a completely self-made game. Designed a multiplayer fantasy rugby game; applied new coding skills to create features; used AI to assist in debugging; produced assets with Blender.
Senior Narrative Designer at Storm8
September 1, 2021 - April 1, 2025
Collaborated cross-functionally with art department and franchise stakeholders to ensure narrative cohesion and brand alignment across titles like Property Brothers Home Design and Ellen’s Garden Makeover. Supervised narrative team delivery and participated in testing to ensure smooth in-game integration and functionality. Led brainstorming sessions, story pitches, and presentations to generate fresh content ideas aligned with team vision.
Co-founder, Host, Writer & Editor at Millennial Rewind
April 1, 2021 - March 1, 2023
Wrote and performed original comedic scripts for a bi-monthly podcast. Edited audio for clarity and comedic impact; coordinated episode concepts, guest planning, and show structure to maintain a consistent and entertaining format.
Supervising Narrative Designer at Jumpstart
July 1, 2019 - January 1, 2021
Oversaw narrative teams for Neopets and related projects, coordinating with producers, level designers, programmers, artists, and animators to ensure project execution and cohesive storytelling.
Lead Narrative Designer at Jumpstart
January 1, 2018 - July 1, 2019
Led narrative design for Neopets Island Builders; pitched, outlined, drafted, and executed storylines and in-game narrative delivery to enhance player engagement; developed lore for 150+ franchise characters to deepen audience investment.
Narrative Designer (Full Time) at Jumpstart
December 1, 2015 - January 1, 2018
Directed narrative design for The HOW TO TRAIN YOUR DRAGON franchise titles, including School of Dragons; authored and supervised storylines, quest content, and systems; delivered content across bi-weekly quests, scripts, and cutscenes to engage 1K+ daily players and support world-building.

Education

Bachelor of Arts in English Literature (Minor in Creative Writing, Media & Film) at Lancaster University
January 11, 2030 - April 14, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services