Erik Watchorn

Available to hire

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert

Work Experience

Programmer, UI/UX Designer (Freelance) at Independent
July 1, 2025 - Present
Designed user interfaces that dynamically adapt across phone, tablet, desktop and console. Implemented the Model-View-Controller pattern in Lua and C# to write scalable UI code for multiple video games. Built secure client-server architectures to manage multiplayer features and prevent cheating. Refactored legacy code in a large-scale game to improve stability, performance, and user experience.
Founder & Project Lead (Independent Studio) at Animations: Mocap (Roblox Platform)
March 1, 2018 - May 1, 2023
Managed five employees to produce and maintain a game in post-production to ensure update deadlines were met and fill gaps with contractors within budget. Designed accessible UI for mobile, PC, and console. Developed marketing strategies focused on TikTok creators to boost concurrent players to 10,000, build a 2.5 million strong community, and generate 340 million visits. Designed and produced levels and assets optimized for low-end mobile devices while preserving quality. Received Tilt Trophy for over 40 million total hours played.
Founder & Project Lead at Animations: Mocap (Roblox Platform)
March 1, 2018 - May 1, 2023
Managed five employees to produce and maintain a game in post-production to ensure update deadlines were met and sufficient contractors were hired to fill gaps, while sticking to a set budget. Designed an accessible user interface to provide the best experience on mobile, PC, and console. Developed marketing strategies focused on TikTok content creators to boost concurrent players to 10,000, build a community of 2.5 million users, and gather 340 million game visits. Designed and produced game levels and assets to provide an optimised experience for low-end mobile devices while maintaining quality. Received a Tilt Trophy award for attaining over 40 million total hours played by users.

Education

BA (Hons) in Game Design (Second Class Honours, First Division) at Technological University Dublin Grangegorman
September 1, 2021 - June 1, 2025
BA (Hons) in Game Design (Second Class Honours, First Division) at Technological University Dublin, Grangegorman
September 1, 2021 - June 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education