Technical Artist and Game Developer specialized in Unity and Unreal Engine, with strong skills in programming, shader development, and real-time asset integration. Experienced in developing games showcased at international events such as Gamescom, and in teaching game development and programming to students. Combines technical and artistic knowledge to bridge the gap between art and code, with a strong focus on optimization, gameplay systems, and visual quality

Arnau Merín

Technical Artist and Game Developer specialized in Unity and Unreal Engine, with strong skills in programming, shader development, and real-time asset integration. Experienced in developing games showcased at international events such as Gamescom, and in teaching game development and programming to students. Combines technical and artistic knowledge to bridge the gap between art and code, with a strong focus on optimization, gameplay systems, and visual quality

Available to hire

Technical Artist and Game Developer specialized in Unity and
Unreal Engine, with strong skills in programming, shader
development, and real-time asset integration.
Experienced in developing games showcased at international
events such as Gamescom, and in teaching game development
and programming to students.
Combines technical and artistic knowledge to bridge the gap
between art and code, with a strong focus on optimization,
gameplay systems, and visual quality

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Language

Catalan; Valencian
Fluent
Spanish; Castilian
Fluent
English
Advanced

Work Experience

3D Artist at Grimorio Games
January 1, 2023 - December 31, 2023
Modeled and textured assets using Blender and Substance, optimized for low-poly workflows. Integrated game-ready assets into production pipelines. Strong experience with Unity and Unreal Engine, shader development and real-time asset integration.
High School Teacher at GameBCN Program Barcelona
September 1, 2023 - September 1, 2024
Taught C++ and Unity/C# to 1st and 2nd-year students, building foundational coding and game development skills. Guided student-led projects, resulting in functional game prototypes.
Technical Artist at Granés Batxillerat Barcelona
January 1, 2024 - Present
Created shaded and textured assets for a game demo using Unreal Engine. Delivered a polished presentation-ready product for Gamescom.
Summer Course Instructor at Titutech Barcelona
January 1, 2024 - July 1, 2024
Delivered an intensive video game development course for students aged 14-18. Taught Unity and Photoshop fundamentals, fostering creativity and technical skills.

Education

Programming Languages at Escola Pia Balmes, Barcelona
January 1, 2019 - December 31, 2019
Batxillerat at Granés Batxillerat Barcelona
January 1, 2024 - April 15, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services