I’m Mike Piacentini, an award-winning Audio & Sound Leader with 10+ years of experience driving global production technology, workflow design, and immersive audio innovation. I’ve built a track record credits on over 2,000 releases generating 76B+ streams and roughly $200M+ in revenue impact. I excel at leading cross-functional teams, managing external vendors, and scaling new tools and workflows globally, all while mentoring technical and creative staff. I’m recognized with Grammy Awards and nominations for excellence in immersive and traditional formats, and I’ve partnered with engineering teams and artists to push the boundaries of sound.

Mike Piacentini

I’m Mike Piacentini, an award-winning Audio & Sound Leader with 10+ years of experience driving global production technology, workflow design, and immersive audio innovation. I’ve built a track record credits on over 2,000 releases generating 76B+ streams and roughly $200M+ in revenue impact. I excel at leading cross-functional teams, managing external vendors, and scaling new tools and workflows globally, all while mentoring technical and creative staff. I’m recognized with Grammy Awards and nominations for excellence in immersive and traditional formats, and I’ve partnered with engineering teams and artists to push the boundaries of sound.

Available to hire

I’m Mike Piacentini, an award-winning Audio & Sound Leader with 10+ years of experience driving global production technology, workflow design, and immersive audio innovation. I’ve built a track record credits on over 2,000 releases generating 76B+ streams and roughly $200M+ in revenue impact. I excel at leading cross-functional teams, managing external vendors, and scaling new tools and workflows globally, all while mentoring technical and creative staff. I’m recognized with Grammy Awards and nominations for excellence in immersive and traditional formats, and I’ve partnered with engineering teams and artists to push the boundaries of sound.

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Language

English
Fluent

Work Experience

Immersive Audio Content Lead at Sony Music Entertainment
May 1, 2018 - Present
Lead cross-regional immersive audio strategy, delivering 1,000+ Dolby Atmos and 360RA tracks and driving early global market share in spatial streaming. Managed third-party studios, vendors, and engineering partners to maintain Sony's technical and creative standards worldwide. Directed end-to-end workflow development and advised on multi-channel deliverables. Championed AI-driven and separative/generative tools in audio workflows, mentoring engineers and creators. Partnered with Tokyo hardware engineers on design, tuning, and QA for consumer and professional audio products. Coordinated with Marketing, Product, and Engineering leadership to align release strategies with production capabilities. Led global training demonstrations and knowledge-sharing sessions.
Mastering Engineer/Producer at Sony Music Entertainment
January 1, 2014 - Present
Delivered mastering on 2,000+ releases, contributing to 76B+ streams and ~$180M in revenue. Directed catalog preservation projects, managing digitization workflows and supervising teams handling fragile analog assets. Advised A&R, producers, and stakeholders on post-production strategies, balancing creative intent with technical constraints. Oversaw junior engineers and assistants, providing mentorship and quality assurance for large-scale production throughput. Coordinated with labels, distributors, and marketing teams to ensure release readiness.
Assistant Mastering Engineer at West West Side Music
October 1, 2010 - September 30, 2013
Supported delivery of final masters and production-ready assets for labels and independent artists. Maintained studio operations and technical equipment, ensuring uptime across projects. Developed foundation in project management and technical team collaboration across analog and digital workflows.

Education

B.A. in Audio Engineering at Stevens Institute of Technology
January 11, 2030 - May 1, 2012
B.A. Audio Engineering at Stevens Institute Of Technology
January 11, 2030 - May 1, 2012

Qualifications

Grammy Award - Best Motion Picture Soundtrack (Mastering)
January 1, 2016 - April 15, 2026
Grammy Nomination - Best Immersive Audio Album (The Chainsmokers - Memories Do Not Open)
January 1, 2023 - April 15, 2026
Grammy Nomination - Best Immersive Audio Album (Madison Beer - Silence Between Songs)
January 1, 2024 - April 15, 2026
Grammy Award - Best Motion Picture Soundtrack (Mastering)
January 1, 2016 - April 15, 2026
Grammy Nomination - Best Immersive Audio Album (The Chainsmokers - Memories Do Not Open)
January 1, 2023 - April 15, 2026
Grammy Nomination - Best Immersive Audio Album (Madison Beer - Silence Between Songs)
January 1, 2024 - April 15, 2026

Industry Experience

Media & Entertainment, Professional Services, Software & Internet