I’m a passionate XR developer focused on turning ideas into immersive, real-time experiences. I build native Android apps and AR/VR prototypes using Kotlin, Jetpack Compose, Unity, ARCore, and Blender. At Vodafone Dresden I contribute to building an AR-enabled Android app and immersive 360° video rendering within an agile team.
My master’s work at Deggendorf Institute of Technology and roles at Fraunhofer IVI and TUM have sharpened my ability to design scalable XR architectures that combine live video, streaming (WebRTC), networking, and device collaboration. I enjoy applying mechatronics and cyber-physical systems knowledge to education, robotics, and industry-ready XR solutions.
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