Griffin Brandon
I'm Griffin Brandon, an entry-level Game Designer with a background in Communications Media and a focused interest in game design.
About
I’m Griffin Brandon, an entry-level Game Designer with a background in Communications Media and a focused interest in game design. I love shaping worlds, characters, and quests into clear, production-ready narratives, translating ideas into structured briefs, scripts, and dialogue that teams can implement.
I’ve collaborated on ARPG concepts through an entrepreneurship program and academic projects, iterating quickly based on playtests and cross-functional constraints. I’m comfortable in Unity and Unreal Engine workflows and enjoy partnering with designers, artists, and developers to bring narrative experiences to life.
- 4 years' experience
- Joined April 2026
Skills· 2
Industry experience
- Gaming
- Media & Entertainment
- Education
Work experience
Collaborated with a small team to pitch and develop a game concept, contributing narrative direction and player experience goals. Drafted and revised narrative content (plot beats, dialogue, and NPC interactions) and aligned updates with team feedback and project scope.
Delivered high-volume customer service in a fast-paced theater environment, maintaining professionalism and clear communication. Resolved guest concerns through active listening and quick troubleshooting, improving satisfaction and repeat-visit likelihood.
Selected to join IUP-TV production team; contributed weekly across pre-production, studio, and post-production needs. Produced 10 one-hour episodes per semester as camera operator, switcher, and teleprompter—supporting live timing and broadcast-quality execution. Contributed to script writing and on-camera segments, strengthening storytelling, pacing, and collaboration with talent and crew.
Education
Hire Griffin Brandon today
Post a job and invite Griffin, or contact them directly. No hidden commission.
