I’m Haobo Wang, a research engineer focused on immersive virtual environments for modelling complex technological system architectures. Based in Grenoble, I design and evaluate VR interfaces for MBSE workflows, leveraging Unreal Engine 5, Unity, Skyreal, and other tools to bridge product architectures with industrial systems. During my PhD and industry internships, I developed interactive prototypes, ran usability and cognitive-load experiments, and collaborated with partners such as ArianeGroup and Airbus to translate research into industrial solutions.

Haobo WANG

I’m Haobo Wang, a research engineer focused on immersive virtual environments for modelling complex technological system architectures. Based in Grenoble, I design and evaluate VR interfaces for MBSE workflows, leveraging Unreal Engine 5, Unity, Skyreal, and other tools to bridge product architectures with industrial systems. During my PhD and industry internships, I developed interactive prototypes, ran usability and cognitive-load experiments, and collaborated with partners such as ArianeGroup and Airbus to translate research into industrial solutions.

Available to hire

I’m Haobo Wang, a research engineer focused on immersive virtual environments for modelling complex technological system architectures. Based in Grenoble, I design and evaluate VR interfaces for MBSE workflows, leveraging Unreal Engine 5, Unity, Skyreal, and other tools to bridge product architectures with industrial systems.
During my PhD and industry internships, I developed interactive prototypes, ran usability and cognitive-load experiments, and collaborated with partners such as ArianeGroup and Airbus to translate research into industrial solutions.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

French
Advanced
English
Advanced
Chinese
Fluent
Italian
Beginner

Work Experience

Research Engineer at G-SCOP, CNRS, Grenoble INP – Grenoble, France
January 1, 2024 - Present
Development of immersive interfaces for modelling and exploring system architectures in industrial contexts using Unreal Engine 5 integrated with Skyreal. Integration of research results into industrial solutions (Skyreal and GAIA) following an MBSE approach, including analysis of product architecture impacts on industrial architectures. User evaluations and demonstrations with industrial partners (ArianeGroup and Airbus). Result: development of an immersive prototype enabling product–process coupling to be considered in complex system architecture design.
Intern at LIRMM, Université Montpellier et CNRS
March 1, 2020 - July 1, 2020
Development of a secure selective 3D mesh encryption method for online 3D object sharing. Implementation of a configurable encoding algorithm with adjustable degradation levels. Design and implementation of a reversible hidden-data embedding method for encrypted 3D models based on the Paillier homomorphic cryptosystem.
Intern at IETR - VAADER, INSA de Rennes
June 1, 2018 - August 1, 2018
Generation of depth maps for 3D models. JPEG compression and 3D reconstruction via back-projection with binary mask error correction. Experimental evaluation of rate–distortion trade-offs depending on projection parameters using Hausdorff distance as metric.

Education

PhD in Virtual Reality for Model-Based Systems Architecture at G-SCOP, Grenoble INP, Grenoble, France
January 1, 2021 - January 1, 2024
Engineering Degree in Electronics and Computer Engineering at INSA de Rennes, France
January 1, 2015 - January 1, 2020
Master’s Degree in Signal Image Systems Automatic control at Université de Rennes 1, France
January 1, 2019 - January 1, 2020
Preparatory Engineering Studies at INSA de Rennes, France
January 1, 2014 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Computers & Electronics, Media & Entertainment, Education, Professional Services