Hi, I’m Augie J. Pagan. I’ve been producing digital and traditional art professionally for over twenty years, focusing on concept art, illustration, and character design for video games and related IP. I thrive in studio pipelines from concept to launch and enjoy collaborating with development, marketing, and art teams to create cohesive, visually compelling worlds.
My background spans work on Plants vs Zombies 2, SpongeBob, Sucker Punch, Humongous Entertainment, Nintendo, and more. I love tackling environments, characters, and story-driven visuals, and I enjoy mentoring others in building consistent styles and strong foundations in design, drawing, and painting.
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