Ali Ahmedkhan Nagori
Hello! I'm Ali Ahmedkhannagori Nagori, a game developer with over 15 years of experience in software development and game design.
About
Hello! I’m Ali Ahmedkhannagori Nagori, a game developer with over 15 years of experience in software development and game design. I specialize in crafting engaging open-world action gameplay, with a focus on game mechanics, combat systems, and player-centric experiences. I love building fluid player-camera interactions and robust animation control systems to boost responsiveness and immersion.
I’ve led and collaborated on teams across the globe, designing tools like the Macro Arch ladder and bridge modular design tool for Unity, and I’m actively prototyping an open-world title inspired by Bushido Blade. I also explore AI-driven NPC behavior using RAG techniques and local inference to enrich gameplay.
- 18 years' experience
- Joined April 2026
Languages
- EnglishFluent
- ArabicFluent
- HindiFluent
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Professional Services
Work experience· 4 roles
Led the development of video games and game plugins/tools with a focus on enhancing gameplay mechanics and tool functionality. Responsibilities included localization support across versions and languages, data exchange between game databases and applications for real-time updates and management, and 3D asset design. Also contributed to RAG LLM training to improve NPC behavior and dialogue systems.
Provided expert gameplay consultation and design services for combat systems, improving the fluidity and responsiveness of melee combat mechanics. Designed and optimized character animations to ensure seamless interaction between movement and combat systems.
Developed the Macro Arch | Ladder and Bridge Modular Design Tool for Unity to streamline modular level design. Created a work-in-progress combat-focused action/open-world prototype inspired by Bushido Blade, implemented advanced player-camera control systems for smooth transitions between exploration and combat, and built an Animation Control System based on Unity Playable to handle a large number of animation clips efficiently.
Education
Hire Ali Ahmedkhan Nagori today
Post a job and invite Ali, or contact them directly. No hidden commission.






