Available to hire
I am a motivated audio engineer with over 8 years of experience in music production, sound design, and mixing. I work with a strong focus on electronic music production and enjoy exploring genres from metal to hip-hop, while keeping a collaborative and exploratory mindset.
I am open to collaborating across different genres and I am an active DJ, releasing music since 2023. I also enjoy blending sound with visuals in production and live contexts, aiming to create immersive experiences for listeners and audiences.
Skills
Language
Arabic
Fluent
German
Fluent
English
Fluent
Hebrew (modern)
Fluent
Italian
Intermediate
Work Experience
Audio Engineer at Independent / Freelance
September 1, 2024 - March 1, 2026Sound design, editing and mixing for commercial audio production, game audio and a metal EP; delivered audio aligned with visuals and brand requirements; collaborated with directors and production teams; managed full project workflow from idea to final release; experienced with immersive workflows using Nuage and Nuendo and with Wwise for game audio.
Sound Designer & Mix Engineer at Cube Game Audio (Freelance)
September 1, 2024 - November 1, 2024Created and implemented sound design for interactive media (Cube) using Wwise; solved spatial audio challenges; contributed to immersive audio workflows and cross-discipline collaboration; translated spatial concepts into practical mix decisions.
Recording, Editing & Mix Engineer – Metal EP at Independent / Freelance
September 1, 2024 - March 1, 2026Recording, editing, mixing and mastering a full metal EP (DYSTOPI); managed full audio workflow from concept to final master; aligned sound with artistic vision and performer collaboration.
Music Producer, Mix & Master Engineer at Independent EP Project
September 1, 2025 - December 1, 2025Producing, mixing, and mastering across genres with a focus on electronic music. Full EP production including sound design, arrangement, and mixing. Produced, filmed, and edited a 23-minute video for the project. Managed full production cycle from idea to final release; independent project development and decision making; artistic direction combining sound and visuals.
Sound Designer & Edit & Mix – Auto Commercial
September 1, 2025 - December 1, 2025Sound design, editing, and mixing for commercial audio production; delivering audio aligned with visuals and brand requirements; meeting deadlines in a commercial production environment.
Sound Designer & Mix Engineer – Game Audio Cube at Cube Project
September 1, 2024 - November 1, 2024Creating and implementing sound design for interactive media with Wwise; collaboration with the art team to align creative vision and sound direction.
Music Producer, Sound Design & Recording – EP DYSTOPI
September 1, 2024 - March 1, 2026Recording, editing, mixing, and mastering a full EP in the metal genre; adapting to new 3D audio workflows; collaboration with artists; project execution from idea to final release.
Music Producer, Mix & Master Engineer at Independent / Self-Employed
September 1, 2025 - December 1, 2025Produced, mixed, and mastered across genres with a focus on electronic music. Full EP production including sound design, arrangement, and mixing. Produced, filmed, and edited a 23-minute video for the project. Managed full production cycle from idea to final release. Developed artistic direction combining sound and visuals; collaborated with directors and production teams.
Sound Design, Edit & Mix – Auto Commercial at Independent / Auto Commercial Project
September 1, 2024 - November 2, 2024Recording, editing, and mixing for commercial audio production. Delivering audio aligned with visuals and brand requirements. Coordinated with directors and production team; met deadlines in a commercial production environment.
Recording, Editing, Mixing & Mastering – Metal EP 'DYSTOPIA' at Independent / Metal EP project
September 1, 2024 - March 1, 2026Recording, editing, mixing, and mastering a full EP in the metal genre. Managed full audio workflow from capture to final master. Collaborated with artist and director; adapted to cross-genre workflow. Included 3D audio workflow adaptation (Dolby Atmos) for immersive mix.
Sound Design & Mix – Game Audio “Cube” at Independent / Game Audio
September 1, 2024 - November 2, 2024Created and implemented sound design for interactive media with Wwise; collaborative creative process with art and development teams; autonomous task delivery and iterative problem solving.
Music Producer, Mix & Master Engineer at Self‑Produced EP project (Aftertaste)
September 1, 2025 - December 1, 2025Producing, mixing, and mastering across genres with a focus on electronic music; full EP production including sound design, arrangement, and mixing. Produced, filmed, and edited a 23-minute video for the project. Managed full production cycle from idea to final release; self-driven project development and decision making; collaborative artistic direction blending sound and visuals.
Mix Engineer (Dolby Atmos) at Sol Levante
July 1, 2025 - September 1, 2025Object-based mixing and immersive audio workflow using Nuage & Nuendo; binaural rendering and spatial audio understanding; adapted to new 3D audio workflow; visual collaboration with artist.
Sound Design & Mixing Engineer at Cube (Game Audio)
September 1, 2024 - November 1, 2024Created sound design for interactive media; collaborated with director and production team; delivered audio integrated with visuals; managed tasks and delivery autonomously.
Recording, Editing, Mixing & Mastering Engineer at Metal EP 'DYSTOPIA' (Project)
September 1, 2024 - November 1, 2024Recorded, edited, mixed and mastered a full metal EP; collaborated with artist to align creative direction and sonic vision; managed full audio workflow from recording to final master.
Education
Music Production / Audio Engineering at SAE Institute Munich
January 11, 2030 - April 24, 2026Diploma in Music Production & Sound Design at SAE Institute Munich
September 1, 2024 - March 1, 2026Diploma in Music Production & Sound Design at SAE Institute Munich
January 11, 2030 - April 27, 2026Qualifications
Diploma in Music Production & Sound Design
September 1, 2024 - March 1, 2026Diploma in Music Production & Sound Design
September 1, 2024 - March 1, 2026Diploma in Music Production & Sound Design
September 1, 2024 - March 1, 2026Audio Engineer Certification
January 1, 2019 - January 1, 2021Music Production & Sound Design Coursework
July 1, 2017 - July 1, 2018Diploma in Music Production & Sound Design
January 11, 2030 - April 27, 2026Industry Experience
Media & Entertainment, Software & Internet, Gaming, Professional Services, Education, Other
Skills
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