Available to hire
Product designer with cross-functional operations experience and a strong eye for detail, grounded in user research, interaction design, and end-to-end product thinking. My design instinct is shaped by years of fashion—obsessing over workflows and the moments that define how people experience what I create.
I build scalable design systems, prototype interaction-focused solutions in Figma, and validate ideas through usability testing. I translate complex problems into structured journeys, reducing friction from discovery to conversion while maintaining visual and interaction quality.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
Portuguese
Fluent
English
Fluent
Work Experience
Product Designer at Freelance
July 23, 2026 - PresentProduct Designer at Peak Powder (E-commerce Web UI/UX Design)
April 1, 2026 - May 1, 2026Conducted heuristic analysis to identify root causes of 50% browse and 70% cart abandonment. Designed a guided quiz and comparison tool in Figma to reduce decision fatigue. Prototyped and validated a guest checkout flow through usability testing, removing friction at key drop-off points.
Product Designer at GalleryPal
March 20, 2026 - April 23, 2026- Conducted user interviews to define information architecture and core interaction model.
- Designed scan-to-learn flows in Figma, surfacing expert art context at the moment of encounter.
- Produced high-fidelity screens for a gallery-appropriate visual language.
Product Designer at Freelance
July 20, 2025 - February 20, 2026- Defined the end-to-end UX strategy for a gamified job search app; Mapping user emotional journeys to design a reward-driven daily action system.
- Prototyped gamified flows in Figma with micro-interactions to reinforce engagement.
- Delivered a scalable design system and visual identity using Figma, Illustrator and Photoshop, turning job search overwhelm into structured daily progress.
Product Designer at AtlasArc (Mobile App)
July 1, 2025 - February 1, 2026Defined end-to-end UX strategy for a gamified job search app by mapping user emotional journeys to a reward-driven daily action system. Prototyped gamified flows in Figma with micro-interactions to reinforce engagement. Delivered a scalable design system and visual identity (Figma, Illustrator, Photoshop) to turn job-search overwhelm into structured daily progress.
Previous experience (End-to-end product lifecycle) at S.Rothschild / Fashion teams
October 1, 2018 - August 1, 2025Managed end-to-end product lifecycle across design, sales, and production teams; owned timelines and specs for 100+ original designs per year across six seasonal collections. Led design review sessions and maintained technical specifications across multiple revision cycles with domestic and international partners. Coordinated knitwear development across three seasons with 20+ domestic and international vendors from concept through production.
Senior Print and Apparel Designer at S. Rothschild - Sam Edelman Brand
October 1, 2018 - August 1, 2025Started the Sam Edelman dress division from the ground up. Known as a shoe line we were tasked with creating an aesthetic for the dress line to complement their shoes. Built a textile and trim library of core and seasonal items by creating relationships with factories and fabric vendors. Created color palettes, original artworks and sourced fabrics at development and production stages. Designed and managed the sample development process from creating tech packs to maintaining them through the fit approval stage.
Senior Designer and Product Developer at S.Rothschild Associate Designer, S.Rothschild
October 1, 2016 - October 1, 2018Built a new product category from scratch, defining visual identity, vendor workflows, and a structured design library for consistent seasonal quality.
Associate Print and Apparel Designer at S. Rothschild - Sam Edelman Brand
September 30, 2016 - September 30, 2018Built a new product category from scratch defining visual identity, vendor workflows, and a structured design library for consistent seasonal quality.
Assistant Knitwear Designer at Thakoon
January 1, 2015 - September 1, 2016Supported knitwear development across seasons, coordinating with domestic and international partners from concept through production. Managed multiple design and production needs while aligning with seasonal requirements.
Assistant Designer – Knitwear Team at Thakoon
January 1, 2015 - September 1, 2016Assisted in developing knitwear concepts and production-ready designs, supporting fit and tech pack creation, and coordinating with factories for samples.
Fabric Internship at Helmut Lang
September 1, 2013 - May 1, 2014Goal - Better understanding about fabric properties such as content and weight, familiarizing with fabric organization systems and learning about fabric sourcing, development, and production. Assisted with organizing, categorizing, developing fabrics ideas, and dying lab dips to be sent to the factory. Kept the fabric racks and presentation boards up to date and kept track of all fabrics sent from mills.
Fashion Design & Production Fellowship at Yeohlee
June 1, 2013 - August 1, 2013Goal - Take what I’m learning in college and link to real-world industry. I chose a small team so I’m able to observe, assist and learn the entire cycle of garment making. Assisted preparing fabric boards and making sure all SMS were ready for meetings with buyers. Created cut tickets and kept close relationship with factories by communicating with them about garment details and constructions.
Fashion Design Internship at Hunter Dixon
February 25, 2013 - May 28, 2013• Goal- Take what I’m learning in college and link to real-world industry. I chose a small team so I’m able to observe, assist and learn the entire cycle of garment making.
• Assisted preparing fabric boards and making sure all SMS were ready for meetings with buyers.
• Created cut tickets and kept close relationship with factories by communicating with them about garment details and constructions.
Education
BFA in Fashion Design at Parsons School of Design
September 6, 2010 - May 22, 2014UI/UX Design at Springboard
June 20, 2025 - March 20, 2026BFA, Apparel Design at Parsons School of Design
January 1, 2010 - January 1, 2014Springboard Certification, E-commerce Web UI/UX Design at Springboard
January 1, 2025 - January 1, 2026Qualifications
Springboard Certification, E-commerce Web UI/UX Design
January 1, 2025 - January 1, 2026Industry Experience
Manufacturing, Retail, Media & Entertainment, Professional Services, Other, Software & Internet, Education, Consumer Goods
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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