I am a 3D artist with a strong focus on photorealistic visualization, specializing in lighting, materials, and atmospheric scene creation. Over the past few years, I have developed a solid understanding of the full 3D pipeline, from modeling and texturing to rendering and post-production.
My work is driven by the goal of creating images that not only look realistic but feel visually convincing and cohesive. I have a good sense for composition, spatial depth, and material interaction, which allows me to build clear and compelling visual narratives.
I also have hands-on freelance experience in 3D staging & Exhibition Design, where I worked on presenting products in realistic environments for client use. This gave me practical insight into client communication, visual requirements, and delivering results with a clear purpose.
I work in a structured and detail-oriented way and value both creative problem-solving and efficient workflows.
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