SG

SANTHOSH GANESAN

Available to hire

I am a creative and technically oriented CG artist specializing in architectural visualization, VFX, and real-time environments.

About

I am a creative and technically oriented CG artist specializing in architectural visualization, VFX, and real-time environments. Over the past 7+ years I have built expertise in 3D environment art, photorealistic textures, look development, and optimizing scenes for real-time engines like Unreal. I enjoy turning client concepts into immersive, production-ready worlds that balance storytelling with performance.

I thrive in collaborative teams and am passionate about solving technical challenges to deliver high-fidelity assets for games, film, and virtual productions. My work spans environment art, texture design, and cinematic lighting, always aiming to elevate the narrative through visuals while keeping production timelines on track.

  • 7 years' experience
  • Joined April 2026

Languages

  • EnglishFluent

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Real Estate & Construction
  • Professional Services

Work experience· 8 roles

3D Generalist · VMI StudioMay 2025 – Mar 2026 · 11 mos

3D generalist focusing on lighting, rendering and cinematics; contributed to visual storytelling, camera composition, and performance optimization; designed scalable project architecture and templates; created high-fidelity real-time environments and architectural visualization supporting product integrity.

CG Generalist (Architectural Visualizer) · Qube CinemaMay 2023 – Aug 2023 · 4 mos

Designed and developed over 50 props, environments, and content for virtual production; created photorealistic textures and optimized assets for real-time rendering, improving rendering speed by 25%; collaborated on mock-ups, sequence blocking, animatics and look development; contributed to R&D with feature feedback.

CG Generalist · The Mill (Technicolor)Jan 2022 – May 2023 · 1 yr 5 mos

Produced high-quality 3D content in fast-paced environments; led cinematic layout, animation, lighting and 3D modeling; improved project efficiency by 25%; solved in-engine problems and optimized scenes for performance with a high issue-resolution rate; collaborated with Directors, Creative Directors and VFX Supervisors to meet project expectations.

CG Generalist (Architectural Visualizer) · RR DonnelleyJul 2020 – Dec 2021 · 1 yr 6 mos
3D Senior Environment Artist (Architectural Visualizer) · Mind Curves MediaMay 2019 – Jun 2020 · 1 yr 2 mos
3D Senior Environment Artist (Architectural Visualizer) · Hestia Studios Pvt LtdMay 2017 – May 2019 · 2 yrs 1 mo
3D Modeler · Rendersoft stem India Pvt LtdSep 2016 – Apr 2017 · 8 mos
3D Modeler · Rendersoft India Pvt LtdSep 2016 – Apr 2017 · 8 mos

Education· 6

Master of MA Feature Film Development Program · Birmingham City University, Birmingham, UK2023 – 2024
Master of Business Administration in Human Resources · Alagappa University, India2018 – 2020
Bachelor of Sociology · Loyola College, Chennai, India2013 – 2016
Master of MA Feature Film Development Program · Birmingham City University2023 – 2024

Certifications and awards

Certification Program in Animation2014 – 2016
Certification Program in Animation2014 – 2016

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