Alex Jung
am a 3D Designer with a strong foundation in digital modeling and visual storytelling. I graduated from Vancouver Film School, where I developed practical skills in 3D production and design.
About
am a 3D Designer with a strong foundation in digital modeling and visual storytelling. I graduated from Vancouver Film School, where I developed practical skills in 3D production and design.
I have professional experience working in the game industry and at WildBrain, contributing to animation and interactive projects. Through these roles, I gained hands-on experience in creating high-quality 3D assets, collaborating within production pipelines, and meeting project deadlines.
My work focuses on character modeling and stylized design, with a strong interest in figure creation and collectible production. I am passionate about continuously improving my skills and bringing creative ideas to life through 3D art
- 2 years' experience
- Joined May 2026
Languages
- EnglishAdvanced
- KoreanFluent
- JapaneseIntermediate
Industry experience
- Media & Entertainment
- Education
Work experience· 5 roles
Language Immersion: Completed intense Japanese language studies at a local language school. Hospitality: Managed front-desk operations and facility maintenance, developing professional communication and problem-solving skills in a multilingual environment.
Created detailed 3D datasets and environments using Maya and ZBrush, matching provided look-targets. Developed high-quality PBR textures with Substance Painter and integrated 3D datasets and textures into Unreal Engine.
Designed characters for 'Origins of Orion' using Maya for retopology and ZBrush for fine detailing. Developed playable and riggable character models while matching specific cart styles and atmospheres. Collaborated with the Lead 3D Artist to incorporate feedback into production-ready work.
Education
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