Saeed Abdellah
I'm a passionate gameplay programmer with a Bachelor's in Game Programming & Design.
About
I’m a passionate gameplay programmer with a Bachelor’s in Game Programming & Design. I design and implement core gameplay systems in Unity using C#, build scalable architectures, prototype ideas quickly, and iterate across multiple game concepts with a cross-functional team.
I’ve shipped hyper-casual mobile titles, collaborated with designers, producers, and marketers to balance gameplay, monetization, and performance, and I also act as a brand ambassador, upholding the highest standards of service and storytelling. I build editor tools to support designers and enable faster iteration, and I love turning creative ideas into polished player experiences.
- 8 years' experience
- Joined May 2026
Skills· 3
Languages
- EnglishFluent
- ArabicFluent
- FrenchFluent
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Education
Work experience· 4 roles
Delivered elevated gameplay experiences across multiple game concepts, collaborated with designers to ship features on time, prototyped and iterated on new design and interaction patterns, and implemented core gameplay systems in Unity (C#) with scalable architecture.
Achieved and consistently exceeded KPIs, including sales targets, UPT, ATV, and CRM acquisition goals; built and maintained a strong client book through proactive clienteling strategies, personalized outreach, and curated shopping experiences.
Collaborated with team to deliver large and complex features on time and to high standard; planned, designed and implemented high-quality game features as part of a wider team; contributed improvements to the production cycle and prototyped new designs and interaction patterns.
Education
Certifications and awards
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