Patrick Meade
Hi, I’m Patrick Meade. I’m a Real-Time Systems Engineer specializing in interactive audio, AI-enabled behavior, and DSP.
About
Hi, I’m Patrick Meade. I’m a Real-Time Systems Engineer specializing in interactive audio, AI-enabled behavior, and DSP. I design deterministic runtimes and emergent platforms that enable lifelike digital agents, distributed simulation, and high-performance interactive environments.
I love translating research ideas into working software, leading teams, and shipping production-quality systems. I leverage AI-assisted workflows to accelerate prototyping while preserving correctness, determinism, and maintainability.
- 30 years' experience
- Joined May 2026
Skills· 1
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Work experience· 11 roles
Founded an independent prototyping studio building real-time, interactive audio AI systems spanning interactive intelligence, emergent behavior, and audio in prototyped environments.
Architected end-to-end real-time systems and AI-driven audio features for a decentralized MMO; led prototyping and production-ready implementation.
Led gameplay logic, networking, backend integration, and progression; designed test harnesses and rapid prototypes.
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