Hi, I’m Michele Ruspi, a passionate sound designer and Foley artist with a background in live events, post-production, and video game audio. I started my career as a live sound technician and evolved into creating immersive sound environments through post-production and creative design, always aiming to support storytelling with expressive audio. I recently earned an academic degree in new art technologies with a focus on Sound Design, and I’m excited to bring my creativity to a new team. I’m native Italian, fluent in English, and conversational in Spanish, and I enjoy collaborating with directors, editors, and developers to craft sound that elevates visuals and gameplay.

Michele Ruspi

Hi, I’m Michele Ruspi, a passionate sound designer and Foley artist with a background in live events, post-production, and video game audio. I started my career as a live sound technician and evolved into creating immersive sound environments through post-production and creative design, always aiming to support storytelling with expressive audio. I recently earned an academic degree in new art technologies with a focus on Sound Design, and I’m excited to bring my creativity to a new team. I’m native Italian, fluent in English, and conversational in Spanish, and I enjoy collaborating with directors, editors, and developers to craft sound that elevates visuals and gameplay.

Available to hire

Hi, I’m Michele Ruspi, a passionate sound designer and Foley artist with a background in live events, post-production, and video game audio. I started my career as a live sound technician and evolved into creating immersive sound environments through post-production and creative design, always aiming to support storytelling with expressive audio.

I recently earned an academic degree in new art technologies with a focus on Sound Design, and I’m excited to bring my creativity to a new team. I’m native Italian, fluent in English, and conversational in Spanish, and I enjoy collaborating with directors, editors, and developers to craft sound that elevates visuals and gameplay.

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Language

Italian
Fluent
English
Fluent
Spanish; Castilian
Intermediate

Work Experience

Sound Designer at Meta Cultural Centre for Sound Technicians
June 1, 2018 - September 1, 2019
Creation of original sounds for short films; immersive and expressive audio design; audio post-production, mixing, and Foley to support storytelling.
Sound Designer at Meta Cultural Centre for Sound Technicians
January 1, 2023 - Present
Continued work as sound designer; focus on immersive and adaptive sound design for media and video games.
Audio Post-Production / Foley Artist at Self-employed / Freelance
October 1, 2020 - July 1, 2023
Creation of original sound environments for short films, with immersive and expressive audio design to enhance storytelling.
Sound Technician at Freelance / Live Events
June 1, 2024 - Present
Audio signal management in live events with a focus on wireless microphone systems and receiver setup.

Education

Add your educational history here.

Qualifications

Academic degree in new art technologies (Sound Design)
October 1, 2020 - July 1, 2023

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services