Hi, I’m Michele Ruspi, a passionate sound designer and Foley artist with a background in live events, post-production, and video game audio. I started my career as a live sound technician and evolved into creating immersive sound environments through post-production and creative design, always aiming to support storytelling with expressive audio. I recently earned an academic degree in new art technologies with a focus on Sound Design, and I’m excited to bring my creativity to a new team. I’m native Italian, fluent in English, and conversational in Spanish, and I enjoy collaborating with directors, editors, and developers to craft sound that elevates visuals and gameplay.

Michele Ruspi

Hi, I’m Michele Ruspi, a passionate sound designer and Foley artist with a background in live events, post-production, and video game audio. I started my career as a live sound technician and evolved into creating immersive sound environments through post-production and creative design, always aiming to support storytelling with expressive audio. I recently earned an academic degree in new art technologies with a focus on Sound Design, and I’m excited to bring my creativity to a new team. I’m native Italian, fluent in English, and conversational in Spanish, and I enjoy collaborating with directors, editors, and developers to craft sound that elevates visuals and gameplay.

Available to hire

Hi, I’m Michele Ruspi, a passionate sound designer and Foley artist with a background in live events, post-production, and video game audio. I started my career as a live sound technician and evolved into creating immersive sound environments through post-production and creative design, always aiming to support storytelling with expressive audio.

I recently earned an academic degree in new art technologies with a focus on Sound Design, and I’m excited to bring my creativity to a new team. I’m native Italian, fluent in English, and conversational in Spanish, and I enjoy collaborating with directors, editors, and developers to craft sound that elevates visuals and gameplay.

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Language

Italian
Fluent
English
Fluent
Spanish; Castilian
Intermediate

Work Experience

Sound Technician at Freelance / Live Events
June 1, 2024 - Present
Audio signal management in live events with a focus on wireless microphone systems and receiver setup.
Sound Designer at Meta Cultural Centre for Sound Technicians
January 1, 2023 - Present
Continued work as sound designer; focus on immersive and adaptive sound design for media and video games.
Audio Post-Production / Foley Artist at Self-employed / Freelance
October 1, 2020 - July 1, 2023
Creation of original sound environments for short films, with immersive and expressive audio design to enhance storytelling.
Sound Designer at Meta Cultural Centre for Sound Technicians
June 1, 2018 - September 1, 2019
Creation of original sounds for short films; immersive and expressive audio design; audio post-production, mixing, and Foley to support storytelling.

Education

Add your educational history here.

Qualifications

Academic degree in new art technologies (Sound Design)
October 1, 2020 - July 1, 2023

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services