I'm a Product Engineer based in Helsinki with a background that spans both sides of the product-engineering divide. Before writing code professionally, I spent five years in product management for EdTech platforms in Taiwan, including a K-12 learning product used by over 100,000 students. That experience taught me how to think about users, prioritize ruthlessly, and work across functions. I carried all of that into software engineering. My core stack is TypeScript, React, Node.js, PostgreSQL, and AWS. I've built full-stack applications, integrated AI services and third-party APIs, and won first place at the Supercell AI Hackathon 2025 as team lead. I'm currently based in Helsinki and actively building at the intersection of product thinking and technical execution. I care about shipping things that actually work for people, not just things that work.

Yun-Chia Hsu

I'm a Product Engineer based in Helsinki with a background that spans both sides of the product-engineering divide. Before writing code professionally, I spent five years in product management for EdTech platforms in Taiwan, including a K-12 learning product used by over 100,000 students. That experience taught me how to think about users, prioritize ruthlessly, and work across functions. I carried all of that into software engineering. My core stack is TypeScript, React, Node.js, PostgreSQL, and AWS. I've built full-stack applications, integrated AI services and third-party APIs, and won first place at the Supercell AI Hackathon 2025 as team lead. I'm currently based in Helsinki and actively building at the intersection of product thinking and technical execution. I care about shipping things that actually work for people, not just things that work.

Available to hire

I’m a Product Engineer based in Helsinki with a background that spans both sides of the product-engineering divide.
Before writing code professionally, I spent five years in product management for EdTech platforms in Taiwan, including a K-12 learning product used by over 100,000 students. That experience taught me how to think about users, prioritize ruthlessly, and work across functions. I carried all of that into software engineering.
My core stack is TypeScript, React, Node.js, PostgreSQL, and AWS. I’ve built full-stack applications, integrated AI services and third-party APIs, and won first place at the Supercell AI Hackathon 2025 as team lead. I’m currently based in Helsinki and actively building at the intersection of product thinking and technical execution.
I care about shipping things that actually work for people, not just things that work.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

English
Fluent

Work Experience

Mobile Developer at Naistaxi
October 1, 2025 - Present
Built multiple payment gateway integrations with secure transaction handling. Developed React Native mobile application from scratch using TypeScript, implementing ride scheduling with real-time map integration, animations, and location-based services.
Student at Hive Helsinki
October 1, 2023 - October 1, 2025
Developed full-stack applications and system-level projects through intensive, project-based learning. Solved WebSocket synchronization problem in a real-time multiplayer Pong game. Built deep technical foundations in C and Unix systems, and created a functional shell implementation with command parsing, I/O redirection, piping, wildcard expansion, AST construction, and process control; designed scalable backend systems and data architectures; built an HTTP web server in C++ with non-blocking I/O and concurrent clients.
Product Consultant
January 1, 2023 - Present
Guided improvements to platform functionality based on real-time user feedback and learning analytics. Collaborated with customers to clarify requirements, design platform features, and define user flows for online learning systems based on student analytics. Coordinated end-to-end workflows for platform updates, managing feedback loops between educators, content creators, and development teams to ensure seamless feature releases.
Product Manager (k12 learning platform: LearnMode) at VIA Technologies
July 1, 2021 - November 1, 2022
Participated in the platform’s initial build phase, defining and refining teacher-facing features and student learning experiences. Translated high-level platform goals into actionable user stories with clear acceptance criteria. Converted physical English course materials into online, multi-media learning modules, overseeing the full cycle from content adaptation and recording to platform publishing. Prioritized development tasks according to educational impact, collaborating with engineering, marketing, publishers, and sales to coordinate sprint deliveries in an Agile/Scrum environment. LearnMode platform contributed to annual revenue of €350,000.
Mobile Developer at Naistaxi Finland
October 1, 2025 - Present
Built multiple payment gateway integrations with secure transaction handling. Developed a React Native mobile application from scratch using TypeScript, implementing ride scheduling with real-time map integration, smooth animations, and location-based services.
Product Consultant at Remote / Freelance
January 1, 2023 - Present
Guided improvements to platform functionality based on real-time user feedback and learning analytics; collaborated with customers to clarify requirements, design platform features, and define user flows for online learning systems; coordinated end-to-end workflows for platform updates, managing feedback loops between educators, content creators, and development teams to ensure seamless feature releases.
Team Lead at Supercell AI Hackathon
May 1, 2025 - May 2, 2025
Led a team to 1st place, developing a 3D shooting game with AI-generated weapons in 36 hours; designed and implemented LLM API integration, prompt engineering, and image generation model testing.
Product Manager (K12 learning platform: LearnMode) at VIA Technologies 威盛 - Education Department
July 1, 2021 - November 1, 2022
Participated in the platform’s initial build phase, defining and refining teacher-facing features and student learning experiences; translated physical English course materials into online, multi-media modules; prioritized development tasks in an Agile/Scrum environment; LearnMode contributed to an annual revenue of €350,000.
Product Consultant at Remote
January 1, 2023 - Present
Guided improvements to platform functionality based on real-time user feedback and learning analytics. Collaborated with customers to clarify requirements, design platform features, and define user flows for online learning systems based on student analytics. Coordinated end-to-end workflows for platform updates, managing feedback loops between educators, content creators, and development teams to ensure seamless feature releases.
Hackathon Team Lead at Supercell AI Hackathon
May 1, 2025 - May 2, 2025
Led team to 1st place, developing a 3D shooting game with AI-generated weapons in 36 hours. Designed and implemented LLM API integration, prompt engineering, and image generation model testing.

Education

Coding School at Hive Helsinki
October 1, 2023 - October 1, 2025
MSc Education (TESOL) at University of Bristol
September 1, 2017 - September 1, 2018
Certificate at Hive Helsinki (Supercell-sponsored coding school)
October 1, 2023 - October 1, 2025
MSc Education (TESOL) at University of Bristol, UK
September 1, 2017 - September 1, 2018
MSc Education (Teaching English to Speakers of Other Languages) at University of Bristol
September 1, 2017 - September 1, 2018
Coding bootcamp / Web Development and Software Architecture at Hive Helsinki
October 1, 2023 - October 1, 2025

Qualifications

React Basics (Meta)
January 11, 2030 - May 17, 2026
Principles of UX/UI Design (Meta)
January 11, 2030 - May 17, 2026
Python for Data Science, AI & Development (IBM)
January 11, 2030 - May 17, 2026
React Basics (Meta)
January 11, 2030 - May 17, 2026
Principles of UX/UI Design (Meta)
January 11, 2030 - May 17, 2026
Python for Data Science, AI & Development (IBM)
January 11, 2030 - May 17, 2026
React Basics (Meta)
January 11, 2030 - May 17, 2026
Principles of UX/UI Design (Meta)
January 11, 2030 - May 17, 2026
Python for Data Science, AI & Development (IBM)
January 11, 2030 - May 17, 2026

Industry Experience

Education, Gaming, Software & Internet, Professional Services, Media & Entertainment