I am a Software Engineer with seven years in the games industry, currently working as an XR Developer in a research lab. I'm looking for a possibility to work with Games I come from Unity C# and Java background, bringing OOP principles and software design patterns. My most recent project was a VR broadcast studio. It is a real time multi-role system where directors control scene state, journalists contribute content and audience members are able to join either as a 2D stream or live in VR. My GitHub has a public repository with my game pet project. It is a work in progress towards BeeRPG. I'd welcome the chance to discuss whether there's a match.

Olviia Stroivans

I am a Software Engineer with seven years in the games industry, currently working as an XR Developer in a research lab. I'm looking for a possibility to work with Games I come from Unity C# and Java background, bringing OOP principles and software design patterns. My most recent project was a VR broadcast studio. It is a real time multi-role system where directors control scene state, journalists contribute content and audience members are able to join either as a 2D stream or live in VR. My GitHub has a public repository with my game pet project. It is a work in progress towards BeeRPG. I'd welcome the chance to discuss whether there's a match.

Available to hire

I am a Software Engineer with seven years in the games industry, currently working as an XR Developer in a research lab. I’m looking for a possibility to work with Games

I come from Unity C# and Java background, bringing OOP principles and software design patterns.

My most recent project was a VR broadcast studio. It is a real time multi-role system where directors control scene state, journalists contribute content and audience members are able to join either as a 2D stream or live in VR.

My GitHub has a public repository with my game pet project. It is a work in progress towards BeeRPG.

I’d welcome the chance to discuss whether there’s a match.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

XR Developer - Research Assistant at Technological University of the Shannon
February 1, 2025 - Present
Solo developer on a broadcast studio-in-VR research project integrating NDI streaming, OBS WebSocket automation, and WebRTC distribution in Unity using C#. Implemented a real-time multi-protocol broadcast pipeline coordinating capture, Unity state management, OBS scene automation, and WebRTC distribution to enable live director-controlled studio workflows. Built architecture with OOP and design patterns. Designed a dual-controller UI for preview/live selection across studio outputs, integrating XR input handling with OBS filters and Vivox voice channels for director-presenter communication. Collaborated with external universities on volumetric capture integration and VR camera control systems.
Technical Artist at Deca Games (Embracer Group)
January 1, 2023 - January 1, 2025
Provided full technical support for Star Trek Online art pipeline. Created 70+ pages of technical documentation. Wrote and deployed custom scripts, plugins, and presets for 3DsMax, Blender, Photoshop, and Substance Painter to automate asset workflows. Improved export/import pipeline efficiency by 20-40 minutes per asset. Initiated optimization collaboration with development and external technical artist teams.
Technical Artist at DGN Games, Century Games, Blackwood Games, Sigma Software
January 1, 2018 - January 1, 2024
Optimized game performance and storage through asset consolidation and texture atlas management. Integrated 2D and 3D assets from Photoshop, Blender and Spine into Unity, including bone animation integration and UI canvas construction/animation. Established pixel-perfect web layouts using custom JSON integration for HTML/web game implementation. Created VFX using proprietary scripting languages and PixiJS. Resolved technical issues through profiling and cross-functional collaboration in Agile/Kanban pipelines on multiple shipped titles.

Education

Bachelor of Software Design in VR and Gaming at Technological University of the Shannon
January 1, 2024 - January 1, 2028
Oracle Java Foundations Certificate at eCollege, Ireland
January 1, 2022 - May 18, 2026

Qualifications

Oracle Java Foundations Certificate
January 1, 2022 - May 18, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment