Nikita Kushnarev
I am a creative and detail-oriented Narrative and Level Designer with experience in crafting engaging stories, designing immersive game worlds, and developing gameplay mechanics.
About
I am a creative and detail-oriented Narrative and Level Designer with experience in crafting engaging stories, designing immersive game worlds, and developing gameplay mechanics. I enjoy collaborating with cross-functional teams to deliver high-quality content.
I am passionate about creating memorable player experiences through storytelling and well-crafted levels, and I love exploring new tools and techniques to push game design forward.
- 2 years' experience
- Joined May 2026
Skills· 4
Languages
- EnglishFluent
- RussianFluent
- ChineseBeginner
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
More experts in Shanghai, China
Work experience
Assisted in the creation of game levels, focusing on balancing gameplay mechanics and visual storytelling. Wrote and edited scripts, dialogues, and quest descriptions to align with the game’s narrative vision. Participated in brainstorming sessions to generate ideas for characters, quests, and world-building. Developed interactive prototypes to test new gameplay mechanics and level designs. Worked closely with QA teams to identify and resolve bugs related to level design and narrative elements.
Development of several projects (runner, medieval combat, shooter). Development of all core mechanics, implementation of new mechanics, programming.
Education
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