Hi, I’m Apau Gyedu Ebenezer, a Unity Developer and Technical Artist with 4+ years of experience delivering high-quality VR, PC and mobile experiences. I work across the full stack from high-level C# engineering to shader authoring and optimization, always prioritizing comfort and performance. I love turning complex technical ideas into polished, production-ready products that users can enjoy and trust. I enjoy bridging deep technical knowledge with creative goals to deliver experiences that are not only fast but also delightful to use.

Gyedu Ebenezer

Hi, I’m Apau Gyedu Ebenezer, a Unity Developer and Technical Artist with 4+ years of experience delivering high-quality VR, PC and mobile experiences. I work across the full stack from high-level C# engineering to shader authoring and optimization, always prioritizing comfort and performance. I love turning complex technical ideas into polished, production-ready products that users can enjoy and trust. I enjoy bridging deep technical knowledge with creative goals to deliver experiences that are not only fast but also delightful to use.

Available to hire

Hi, I’m Apau Gyedu Ebenezer, a Unity Developer and Technical Artist with 4+ years of experience delivering high-quality VR, PC and mobile experiences.
I work across the full stack from high-level C# engineering to shader authoring and optimization, always prioritizing comfort and performance. I love turning complex technical ideas into polished, production-ready products that users can enjoy and trust.

I enjoy bridging deep technical knowledge with creative goals to deliver experiences that are not only fast but also delightful to use.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Lead Developer (Interactive Systems Architect) at Organized Khaos Studios
January 1, 2026 - Present
Led development for StoriWeave, an AR mobile app for teaching children (8-15). Architected scalable Unity-based infrastructure using Addressables and content pipelines; established Supabase-backed data models for dynamic story content and user progression.
Game Developer at Cynteract GmbH
August 1, 2024 - Present
Architected and engineered 3+ therapeutic mobile games using C# with a scalable, DI-driven architecture and unit testing, delivering a documented 40% improvement in patient engagement based on clinician feedback.
Game Developer at Nubian VR
August 1, 2024 - May 1, 2025
Developed and optimized educational mobile games (Ubongo Kids), performing deep performance profiling to maintain 60 FPS on lower-spec devices; reduced APK size by 30% via atlas texturing and asset bundles; established prefab/config-driven workflows and core systems ownership.
Technical Artist & Graphic Designer at Freelance
January 1, 2022 - December 1, 2023
Delivered 50+ fully optimized 3D assets (Blender/ZBrush) within strict performance budgets; built robust asset production pipelines, achieving 100% client satisfaction across 15+ repeat clients.

Education

B.S. Computer Science at Kwame Nkrumah University of Science and Technology, Kumasi, Ghana
January 11, 2030 - September 1, 2023

Qualifications

GameUp Africa Bootcamp 2022
January 1, 2022 - June 25, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education