AL

Alexander Lisnik

Available to hire

I'm Alexander Lisnik, a Unity Developer focused on building clean, stable, and well-performing games across mobile, PC, and WebGL platforms.

About

I’m Alexander Lisnik, a Unity Developer focused on building clean, stable, and well-performing games across mobile, PC, and WebGL platforms. I enjoy turning ideas into robust gameplay features, improving code quality, and helping products reach release with solid, maintainable code.

I have hands-on experience with casual and mobile games, VR/AR applications, and multiplayer systems. I’m a reliable team player who takes ideas from concept to implementation and delivers consistent results, always aiming to optimize performance and player experience.

  • 13 years' experience
  • Joined May 2026

Languages

  • RussianFluent
  • EnglishIntermediate

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Professional Services
  • Education

More experts in Chisinau, Moldova

Work experience· 6 roles

Senior Unity Developer · Avantaj Prim SRLJul 2023 – Present · 3 yrs 5 mos

Developed a 2-player co-op VR shooter for Meta Quest/PC VR using Unity and Photon Fusion; created VR weapon systems with HurricaneVR; integrated Oculus SDK for hand tracking and haptic feedback; designed an infinite wave-based arena with castle defense mechanics; implemented adaptive enemy waves and shared-resource/cooperation mechanics; built a player progression system with upgrades; optimized networked gameplay to minimize packet loss and improve performance, contributing to a 25% post-launch retention increase.

Senior Unity Developer · GOAT Games EntertainmentJul 2022 – Jun 2023 · 1 yr

Core contributor to a multiplayer MOBA game built on Photon Fusion; implemented and maintained core gameplay systems, networking layers, and game mechanics, ensuring stable online play and scalable architecture.

Senior Unity Developer · Iron WillAug 2018 – Jul 2022 · 4 yrs

Developed and maintained Unity applications, including VR experiences and casual games; contributed to real-time systems and scalable architecture; supported cross-platform deployment and optimization efforts.

Middle Unity Developer · REPLAY ENTERTAINMENTJul 2017 – Aug 2018 · 1 yr 2 mos
Middle Unity Developer · Titanium SoftwareSep 2016 – Jun 2017 · 10 mos
Unity Developer · Redox EntertainmentApr 2013 – Aug 2016 · 3 yrs 5 mos

Education

Master Degree · Universitatea de Stat din Moldova2008 – 2013

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