I’m a hands-on VFX compositor who thrives in fast-paced production environments. I specialize in shot integration, last-pass compositing, color balance, continuity, and image cleanup, delivering polished, consistent results across sequences. I enjoy collaborating with CG, lighting, FX, and production teams and value supervisor notes to drive efficient, deadline-driven finaling.
During my two-year feature and episodic pipeline at 85 FX Studio, I integrated 3D multi-pass renders, matte paintings, and live-action plates, and I’ve worked with ShotGrid for tracking and feedback management. In academic production for the Bury Me music video, I supported virtual production with Unreal Engine, focusing on real-time environments, post-processing, and rapid troubleshooting to prevent delays.
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