Hi, I’m Mia Chan. I’m a multimedia designer based in Toronto with over four years of experience creating digital and print materials. I specialize in building modular 3D environments and props for real-time game engines, balancing visual fidelity with performance using Maya, Substance Painter/Designer, and Unreal Engine 5. I’m detail-oriented, collaborative, and thrive when turning complex briefs into production-ready assets with a consistent visual style across assets, packaging, and marketing. I enjoy working across design, packaging, and look-dev, and I’m motivated by delivering polished visuals that support brand goals and user experience. I’m always exploring new tools and workflows to improve efficiency and on-boarding, while maintaining a high standard of quality in fast-paced, cross-functional teams.

Mia Chan

Hi, I’m Mia Chan. I’m a multimedia designer based in Toronto with over four years of experience creating digital and print materials. I specialize in building modular 3D environments and props for real-time game engines, balancing visual fidelity with performance using Maya, Substance Painter/Designer, and Unreal Engine 5. I’m detail-oriented, collaborative, and thrive when turning complex briefs into production-ready assets with a consistent visual style across assets, packaging, and marketing. I enjoy working across design, packaging, and look-dev, and I’m motivated by delivering polished visuals that support brand goals and user experience. I’m always exploring new tools and workflows to improve efficiency and on-boarding, while maintaining a high standard of quality in fast-paced, cross-functional teams.

Available to hire

Hi, I’m Mia Chan. I’m a multimedia designer based in Toronto with over four years of experience creating digital and print materials. I specialize in building modular 3D environments and props for real-time game engines, balancing visual fidelity with performance using Maya, Substance Painter/Designer, and Unreal Engine 5. I’m detail-oriented, collaborative, and thrive when turning complex briefs into production-ready assets with a consistent visual style across assets, packaging, and marketing.

I enjoy working across design, packaging, and look-dev, and I’m motivated by delivering polished visuals that support brand goals and user experience. I’m always exploring new tools and workflows to improve efficiency and on-boarding, while maintaining a high standard of quality in fast-paced, cross-functional teams.

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Work Experience

Product Design & Project Coordinator at YUK Corporation
September 1, 2025 - April 1, 2026
Led end-to-end product design and packaging initiatives across PPE, industrial, and food-processing lines. Created visual concepts and packaging strategies by researching product features, defining consistent layouts, color frameworks, photography styles, dieline structures, and reusable components. Built scalable internal design toolkit with photo presets, layout standards, and asset libraries; improved onboarding and workflow efficiency. Managed in-house product photography, including equipment setup, lighting, shooting, and post-production for packaging, marketing, and e-commerce. Coordinated with overseas manufacturers to gather accurate product specs and material documentation to align packaging and web content with current product data. Served as primary design liaison among internal stakeholders, suppliers, and developers, translating technical details into clear visual requirements and solutions. Introduced structured workflows and templates for packaging specs and supplier req
Graphic Designer at Promobiz Solutions
November 1, 2024 - September 1, 2025
Designed 80+ digital and print assets quarterly for client campaigns across mobile apps, websites, and social media. Collaborated with client representatives and internal Production managers to understand brand goals and translate feedback into production-ready files. Produced visual assets for print and digital platforms, including brochures, signage, social posts, and web banners, contributing to a 25% increase in brand visibility. Managed full lifecycle of public action projects—from orders to prepress-ready files and coordinating with print vendors—to ensure timely delivery. Created visual identities and brand systems for at least 3 new clients, ensuring consistency across digital and print touchpoints. Supported a UI design overhaul for a mobile app by creating layout wireframes, icon sets, onboarding screens, and presentations in collaboration with UX leads. Developed branded templates and social post kits for 4 clients, streamlining content production and improving efficienc
Character Designer, Internship at Lakeside Animation
January 1, 2024 - March 1, 2024
Designed 10+ original characters based on scripts and creative briefs, including full turns, dynamic poses, and expression sheets, using Clip Studio Paint and Photoshop. Participated in weekly feedback rounds with the design teams, implementing notes with a 90% approval rate on first revisions. Collaborated with the art director in ideation sessions to ensure character designs aligned with storytelling tone and animation style.
Graphic Designer at e5
June 1, 2019 - March 1, 2021
Produced 100+ marketing assets per quarter—including posters, layout, packaging, EDMs, brochures, and social visuals—for 4–6 luxury and fashion brands. Created product visuals and seasonal campaigns assets (gift boxes, window displays) for in-store promotions and digital ads. Used Adobe Creative Suite to create brand-compliant designs aligned with campaigns like Black Friday and Lunar New Year. Worked closely with the marketing team to deliver weekly updates and visuals supporting product launches and partnerships. Managed multiple fast-turnaround projects simultaneously, achieving a 95% first-approval rate. Collaborated with client representatives during content production, retouching and editing imagery for lookbooks and digital ads. Developed visual presentations used in client meetings, helping secure two long-term fashion brand partnerships during tenure. Created branding visuals for new packaging and collateral.
Art Tutor at Little Space Studio
April 1, 2017 - April 1, 2019
Conducted over 300 art classes for students aged 2–18, covering drawing, painting, and mixed-media techniques. Assisted 50+ customized lesson plans to support progression across beginner to advanced levels. Helped more than 20 students prepare portfolios or submit artwork to local competitions and exhibitions. Maintained a positive and creative studio environment, with student retention rate of 85% over two years. Coordinated art material inventory and setup for each class, ensuring smooth operations for up to 10 students per session.

Education

Game Art Diploma at Centennial College
January 1, 2023 - January 1, 2024
Bachelor of Digital Communication at Tokyo Hollywood University
January 1, 2021 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet