Hi, I'm Bernardo Libório, an award-winning music producer, sound designer, and creative director based in Porto, Portugal. With 10+ years of experience across music production, artist development, game audio, broadcast, immersive sound design, and interactive audio systems, I collaborate with international artists and brands to craft sonic identities that resonate across media, from film and games to healthcare devices. I enjoy building teams, defining sonic direction, and delivering premium sound assets.

Bernardo Libório

Hi, I'm Bernardo Libório, an award-winning music producer, sound designer, and creative director based in Porto, Portugal. With 10+ years of experience across music production, artist development, game audio, broadcast, immersive sound design, and interactive audio systems, I collaborate with international artists and brands to craft sonic identities that resonate across media, from film and games to healthcare devices. I enjoy building teams, defining sonic direction, and delivering premium sound assets.

Available to hire

Hi, I’m Bernardo Libório, an award-winning music producer, sound designer, and creative director based in Porto, Portugal.

With 10+ years of experience across music production, artist development, game audio, broadcast, immersive sound design, and interactive audio systems, I collaborate with international artists and brands to craft sonic identities that resonate across media, from film and games to healthcare devices. I enjoy building teams, defining sonic direction, and delivering premium sound assets.

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Language

Portuguese
Fluent
English
Advanced
Spanish; Castilian
Advanced
French
Intermediate

Work Experience

Music Producer / Creative Director at Independent
January 1, 2015 - Present
Award-winning music producer, sound designer, and creative leader coordinating music production, vocal production, songwriting, arrangement, creative direction, mixing support, artist development, and film music; directing creative output across visual and audio media; leading a team of audio professionals delivering premium sound assets for gaming experiences; defining sonic direction, aesthetic standards, and roadmap; collaborating with frontend developers to optimize internal audio pipelines and implementation workflows.
Lead Sound Designer at Darwin Interactive & Gaming
November 1, 2022 - Present
Led sound design for interactive and gaming experiences; defined sonic direction and created immersive audio assets; collaborated with frontend developers to optimize engine workflows and implementation; delivered experiences for Bloom healthcare product and other applications.
Lead Sound Designer at Sword Health
November 1, 2022 - April 1, 2023
Led sound design for healthcare hardware/software solutions; delivered immersive audio experiences and aligned sonic identity with UX; supported multidisciplinary teams and product teams.
Sound Designer at FABAMAQ
April 1, 2019 - February 1, 2023
Delivered sound design for creative projects; contributed to music studio and academic courses; assisted final-year students in graduation projects; created sound assets across media.
Broadcast Sound Technician at Mediapro Group
July 1, 2017 - April 1, 2019
Delivered broadcast audio for major events including UEFA Champions League, UEFA Europa League, and FIBA Basketball Champions League; supported live production workflows and audio engineering.
Academic Assistant at Portuguese Catholic University
September 1, 2015 - July 1, 2017
Supported music studio and sound-related courses; assisted final-year students in graduation projects; evaluated master's thesis projects in sound design; mentored aspiring audio professionals in portfolio development and career growth.

Education

Master's Degree in Music and Sound Design at Portugues Catholic University (Porto)
January 1, 2021 - January 1, 2023
Bachelor's Degree in Sound & Image at Portugues Catholic University / Porto, PT
January 1, 2012 - January 1, 2017
Professional Jazz Musician Program at Jazz ao Norte / Porto, PT
January 1, 2009 - January 1, 2011

Qualifications

Certified Scrum Product Owner
January 1, 2021 - May 29, 2026

Industry Experience

Media & Entertainment, Gaming, Healthcare, Education, Professional Services