Available to hire
I’m a versatile Unity Software Engineer with a passion for creating immersive experiences that blend real-time 3D simulation and AI, in addition to 2d/3d game development. My journey began in the vibrant field of spatial computing, leading me to develop high-fidelity VR/2d/3d tools and multiplayer environments that engage users in unique ways.
Work Experience
Education
Computer Science / Engineering Track at Lebanon
January 11, 2030 - May 31, 2026Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
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