Available to hire
Hi, I’m Ahmed Osama Negm, a game developer with 2+ years of hands-on experience in Unity and Unreal, creating 2D/3D games and AR/VR experiences. I’ve designed and shipped projects like an AR-based Egyptian culture tourism guide and a real-time hospital digital twin, focusing on stable interactions, real-time data integration, and cross-device performance.
I’m passionate about interactive storytelling, collaboration, and rapid prototyping. I enjoy turning complex ideas into engaging experiences and continue to publish self-made games while mentoring others through teaching roles.
Skills
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Intermediate
Work Experience
Unity Developer at NileTech
January 1, 2026 - PresentDesigned and implemented an AR-based tourism guide for Egyptian culture. Integrated real-time data visualization with 3D models to enhance cultural storytelling for tourists. Implemented advanced surface detection and an anchor-management system to ensure a stable AR experience. Developed AR experiences for site visitors at archaeological sites and led AR performance optimizations across mobile devices to ensure smooth user experiences.
Unity Digital-Twin Developer at Maidis (RoboEyeTech)
June 1, 2025 - December 1, 2025Built a real-time hospital digital twin with live 3D anatomy. Developed WebGL patient simulations integrated with hospital systems for realistic live representation. Optimized Unity environments for multi-user collaboration and synchronized real-time data integration for digital twin hospital scenes.
Unity Game Developer at Lessonera
June 1, 2025 - June 1, 2025Contributed to developing interactive educational game levels on the platform.
Game Programming Instructor at iSchool
October 1, 2022 - February 1, 2025Guided students to develop 2D games in Godot and created structured curricula.
Indie Game Developer at Self-Published Games
January 1, 2024 - PresentProduced code, art, and design on all self-published projects, including multiple platforms and game genres (WebGL/Unity/C#; VR/AR).
Indie / Self-Published Game Developer at Self-Published Games
January 1, 2024 - PresentProduced code, art, and design on all self-published projects, including a 2D platformer, FPS, multiplayer tanks, immersive AR tracking game, memory cards game, and narrative exploration titles.
Education
Diploma in Game Programming at ITI
June 1, 2025 - June 6, 2026Bachelor of Systems and Biomedical Engineering at Cairo University
May 1, 2021 - June 6, 2026Diploma in Game Programming at ITI (Information Technology Institute)
January 11, 2030 - June 1, 2025Bachelor of Systems and Biomedical Engineering at Cairo University
January 11, 2030 - May 1, 2021Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Healthcare, Professional Services
Skills
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Experience Level
Expert
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Intermediate
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