Hi, I'm Morari Andrei-Emil, a senior Unity/game developer based in Cluj-Napoca, Romania. I have 12+ years of experience building and shipping mobile, web, and AR/VR games, and I'm a Unity Certified Expert Gameplay Programmer. I've shipped apps for high-profile clients and led LiveOps for idle RPG titles with millions of installs. I also independently built Rollplay, a deeply customizable TTRPG app with a Unity client, Kotlin backend, and React web tools. I enjoy owning products end-to-end or contributing to large, multi-team codebases. I've contracted for the LEGO Group on a consumer app with millions of downloads, led LiveOps on idle-RPG titles with millions of installs, and independently built Rollplay, a deeply customizable TTRPG app spanning a Unity client, Kotlin backend, and React web tools. Equally comfortable owning a product end-to-end or plugging into a large, multi-team codebase.

Morari Andrei-Emil

Hi, I'm Morari Andrei-Emil, a senior Unity/game developer based in Cluj-Napoca, Romania. I have 12+ years of experience building and shipping mobile, web, and AR/VR games, and I'm a Unity Certified Expert Gameplay Programmer. I've shipped apps for high-profile clients and led LiveOps for idle RPG titles with millions of installs. I also independently built Rollplay, a deeply customizable TTRPG app with a Unity client, Kotlin backend, and React web tools. I enjoy owning products end-to-end or contributing to large, multi-team codebases. I've contracted for the LEGO Group on a consumer app with millions of downloads, led LiveOps on idle-RPG titles with millions of installs, and independently built Rollplay, a deeply customizable TTRPG app spanning a Unity client, Kotlin backend, and React web tools. Equally comfortable owning a product end-to-end or plugging into a large, multi-team codebase.

Available to hire

Hi, I’m Morari Andrei-Emil, a senior Unity/game developer based in Cluj-Napoca, Romania. I have 12+ years of experience building and shipping mobile, web, and AR/VR games, and I’m a Unity Certified Expert Gameplay Programmer. I’ve shipped apps for high-profile clients and led LiveOps for idle RPG titles with millions of installs. I also independently built Rollplay, a deeply customizable TTRPG app with a Unity client, Kotlin backend, and React web tools. I enjoy owning products end-to-end or contributing to large, multi-team codebases.

I’ve contracted for the LEGO Group on a consumer app with millions of downloads, led LiveOps on idle-RPG titles with millions of installs, and independently built Rollplay, a deeply customizable TTRPG app spanning a Unity client, Kotlin backend, and React web tools. Equally comfortable owning a product end-to-end or plugging into a large, multi-team codebase.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
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Language

Romanian, Moldavian, Moldovan
Fluent
English
Fluent
French
Beginner

Work Experience

Founder & Lead Developer at Daydream Software
August 1, 2015 - Present
Built and shipped Rollplay, a customizable TTRPG character-management app, end-to-end: Unity iOS/Android client (UI-heavy, animated, 3D + VFX), Kotlin backend on Vultr/Nginx, MongoDB, and a React/Node web portal on AWS. Grew to tens of thousands of downloads with 5,000+ active users. Built a WebGL Unity tool that lets non-developers author game content for the app. Set up automated testing and a CI/CD pipeline; led a small development team. Also took on freelance Unity contracts, including AR/VR projects.
Unity Game Developer at Arnia Software → LEGO Group
May 1, 2022 - March 1, 2025
Subcontracted to the LEGO Group on a consumer app with millions of downloads, working across multiple coordinated teams and modules. Developed an interactive real-time 3D brick-preview feature, rendering LEGO models inside the app for end users. Maintained high polish and code quality within a large, corporate codebase.
Unity Game Developer at Tractor, Set, Go!
January 1, 2021 - April 1, 2022
Single-handedly developed and shipped a 3D Backgammon mobile app. Built a shared framework reused across multiple products; prototyped several mobile games including a top-down shooter.
Unity Game Developer at Firefly Studio
September 1, 2019 - September 1, 2020
RAN maintenance and LiveOps for Non-Stop Knight 1 & 2 (millions of downloads). Lead developer on a 3D rewrite of an idle RPG, focused on combat, multiplayer, and LiveOps.
Senior Unity Developer at RIA Solutions Group
November 1, 2017 - July 1, 2019
Lead developer porting a Flash educational platform to Unity: minigames for young children plus teacher tools to track and manage student progress.
Unity Game Developer at Evozon
February 1, 2017 - October 1, 2017
Built a generic, customizable 3D WebGL shopping experience.
.NET Software Developer at Accesa
May 1, 2016 - February 1, 2017
Developed scientific desktop applications in .NET / WPF.
C# Software Engineer at National Instruments Romania
October 1, 2014 - May 1, 2016
Developed and tested new LabVIEW features in C# and C++.
Intern at National Instruments Romania
March 1, 2013 - October 1, 2014
Maintenance and bug fixing for LabVIEW FPGA in VHDL.

Education

BSc, Computer Science at Technical University of Cluj-Napoca
January 1, 2010 - January 1, 2014
High School Diploma (CS & Mathematics) at Lucian Blaga High School, Cluj-Napoca
January 1, 2006 - January 1, 2010

Qualifications

Unity Certified Expert: Gameplay Programmer
January 1, 2018 - June 7, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
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