Hi, I’m Roland Paluszynski, a senior Unity developer and game programmer with over a decade of experience crafting real-time 3D applications, VR, and AI-driven simulations. I specialize in clean architecture, optimized code, and delivering high-quality interactive experiences across desktop, mobile, and VR platforms. I thrive in multidisciplinary teams and enjoy building robust tooling, flexible architectures, and scalable solutions that empower designers and developers alike.
I’m passionate about solving complex technical challenges, mentoring teammates, and continuously learning new technologies to push the boundaries of what’s possible in Unity and real-time graphics.
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