Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Language
English
Advanced
Turkish
Fluent
Work Experience
Lead Developer at Indie Game Project
December 1, 2023 - PresentDeveloped a full-scale indie game project, including gameplay systems, AI, UI, tools, and core mechanics. Designed modular, scalable architecture in C++ and Unreal Engine. Implemented custom systems (interaction, combat, inventory) and extended them into standalone plugins. Managed planning, prototyping, optimization, and technical documentation. Built a cross-platform UI framework on top of Epic's Common UI for players and developers.
C++ Developer at Archinord Software
July 1, 2021 - July 1, 2023Led development of architecture visualization projects. Built live data visualization tools from AWS for residence data, created Engine Tools and a DLC Patch System to streamline client projects, and improved development time and feedback loops.
Active Game Play Programmer at Tigerroll Studios
December 1, 2025 - PresentDeveloped core gameplay systems for MMO RPG experiences, including player-to-player and NPC interactions using Unreal Engine 5 Gameplay Ability System. Implemented cross-platform, gamepad-friendly UI architecture, coordinated between design and engineering teams, and helped improve bug detection and project stability.
Founder/Chairman at Marmara University Game Development
September 1, 2019 - July 1, 2023Founded and led the Marmara University Game Development student club, organized workshops and projects, collaborated with teams to build playable prototypes.
Software Developer at Retter Business Services
January 1, 2020 - December 31, 2021Created NodeJS backend methods for retail web projects run on AWS-based infrastructure, contributing to backend services.
Active Game Play Programmer at Tigerrorll Studios
December 1, 2025 - PresentDeveloped core gameplay systems for MMORPG experiences; implemented player-to-player and NPC interaction frameworks using Unreal Engine 5 GAS; designed cross-platform, gamepad-friendly UI; led NPC AI and dynamics.
Gameplay Programmer at Tigerroll Studios
December 1, 2020 - PresentDeveloped core gameplay systems for MMORPG experiences, including player-to-player and NPC interaction framework using Unreal Engine 5's Gameplay Ability System (GAS). Led cross-platform UI design and implemented NPC AI using State Trees.
Lead Developer at Indie Game Project
September 1, 2024 - July 1, 2025Developed a full-scale game project, building gameplay systems, AI, UI, tools, and core mechanics; designed modular, scalable architecture in C++ and Unreal Engine; implemented interaction, combat, inventory systems; managed planning, prototyping, optimization, and documentation; produced multiplayer beta builds and multi-platform UI via Epic's Common UI.
Education
Bachelor of Computer Engineering at Marmara University
September 1, 2019 - July 1, 2023Bachelor of Computer Engineering at Marmara University
January 11, 2030 - June 11, 2026Bachelor of Computer Engineering at Marmara University
September 1, 2019 - July 1, 2023Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services, Other
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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