Available to hire
Hello! I’m Oleksandr Martsin, a 3D Artist with 4 years of experience specializing in props, vehicles, and environments for Unity and Unreal Engine. I excel at creating low-poly and high-poly assets, optimizing for performance, and collaborating with teams to deliver game-ready content.
I’m proficient in Blender for modeling and UV unwrapping, PBR texturing (Substance Painter), and asset rigging (armatures, weights, IK/FK). I also have hands-on experience exporting assets for Unity and UE5, using tools like Marmoset Toolbag for previews, and coding in Unity with C#. I enjoy turning ideas into polished visuals and optimizing pipelines for teams.
Experience Level
Language
Ukrainian
Fluent
Russian
Fluent
English
Fluent
Work Experience
Education
Bachelor of Computer Science at NUFT
January 1, 2022 - January 1, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services, Education
Experience Level
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