I'm a passionate Illustrator and Concept Artist with over 10 years of experience in creating captivating artwork for games and entertainment products. I love delving into imaginative worlds and transforming ideas into visual narratives. My focus is on collaboration and bringing stories to life through art. Throughout my career, I've had the opportunity to work on major franchises, including Star Wars, allowing me to blend my artistic vision with established lore. I constantly seek to enhance my skills and explore emerging creative technologies to push the boundaries of visual storytelling.

Brian Fajardo

I'm a passionate Illustrator and Concept Artist with over 10 years of experience in creating captivating artwork for games and entertainment products. I love delving into imaginative worlds and transforming ideas into visual narratives. My focus is on collaboration and bringing stories to life through art. Throughout my career, I've had the opportunity to work on major franchises, including Star Wars, allowing me to blend my artistic vision with established lore. I constantly seek to enhance my skills and explore emerging creative technologies to push the boundaries of visual storytelling.

Available to hire

I’m a passionate Illustrator and Concept Artist with over 10 years of experience in creating captivating artwork for games and entertainment products. I love delving into imaginative worlds and transforming ideas into visual narratives. My focus is on collaboration and bringing stories to life through art.
Throughout my career, I’ve had the opportunity to work on major franchises, including Star Wars, allowing me to blend my artistic vision with established lore. I constantly seek to enhance my skills and explore emerging creative technologies to push the boundaries of visual storytelling.

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Work Experience

Art Director at Playnetic
January 1, 2024 - January 1, 2026
Led visual development and artistic execution across multiple game projects while collaborating with designers, developers, animators, and production teams. Directed visual development from concept through final production, establishing production pipelines and maintaining quality standards.
Senior Game Artist at Gaming Corps
January 1, 2023 - January 1, 2024
Created high-quality visual assets and concept artwork for game productions, contributing illustration, interface design, and visual development work. Collaborated with multidisciplinary teams throughout development to deliver creative ideas.
Artist / Art Director at Play'n GO
January 1, 2020 - January 1, 2023
Worked across illustration, concept art, and art direction roles to create characters, environments, props, and UI elements for successful game productions, maintaining quality and consistency.

Education

Bachelor of Fine Arts at Far Eastern University
January 1, 2010 - January 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment

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