I am an experienced 3D Animator and Animation Lead with a strong background in character animation, motion capture cleanup, and real-time game animation pipelines.
I’ve contributed to popular animated series and feature films including SOSORRY, Motu Patlu, and Vir: The Robot Boy, as well as WWE/Yuke’s game projects using Motion Builder and proprietary engines. I have a proven ability to lead teams, deliver high-quality output under tight deadlines, and produce pilot content to secure new business opportunities. I’m skilled at mentoring artists, providing detailed shot feedback, and maintaining high production standards across film, television, and gaming projects. I collaborate closely with technical and design teams to integrate animations into game engines and keep learning and pushing creative boundaries.
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