I am an experienced Character Animator and Rigger with a history of working in the TV-commercial and game development industries. I am passionate about bringing characters to life with expressive performance and believable motion. I specialize in Maya, After Effects, Houdini and XSI, and have earned a Diploma in Animation from Boston Media House as well as completing Animation Mentor's Character Animation program. I am a technically driven professional who enjoys collaborating across teams to deliver polished, production-ready animation.

Erik Kruger

I am an experienced Character Animator and Rigger with a history of working in the TV-commercial and game development industries. I am passionate about bringing characters to life with expressive performance and believable motion. I specialize in Maya, After Effects, Houdini and XSI, and have earned a Diploma in Animation from Boston Media House as well as completing Animation Mentor's Character Animation program. I am a technically driven professional who enjoys collaborating across teams to deliver polished, production-ready animation.

Available to hire

I am an experienced Character Animator and Rigger with a history of working in the TV-commercial and game development industries. I am passionate about bringing characters to life with expressive performance and believable motion.

I specialize in Maya, After Effects, Houdini and XSI, and have earned a Diploma in Animation from Boston Media House as well as completing Animation Mentor’s Character Animation program. I am a technically driven professional who enjoys collaborating across teams to deliver polished, production-ready animation.

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Work Experience

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Education

Diploma in Animation at Boston Media House
January 11, 2030 - June 16, 2026
Character Animation program at Animation Mentor
January 11, 2030 - June 16, 2026

Qualifications

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Industry Experience

Media & Entertainment, Gaming