Available to hire
I am a passionate Game Developer with experience in Unity, C#, multiplayer game development, and backend integration. I have worked on real-time multiplayer games using Photon, Netcode for GameObjects, and Socket.IO, focusing on gameplay systems, networking, optimization, and scalable architectures. I enjoy solving complex technical challenges, building engaging player experiences, and continuously expanding my expertise in software engineering and game technology. My goal is to contribute to innovative products while growing into leadership and large-scale engineering roles.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Work Experience
Senior Software Engineer / AI Game Engineer at Lila Games
November 20, 2025 - PresentDeveloped Lila Black, a multiplayer extraction shooter game. Designed and built editor tools to streamline workflow and improve development efficiency. Implemented a node-based tutorial system for flexible onboarding flows. Contributed to gameplay and UI systems, ensuring smooth integration and performance.
Software Development Engineer III at Mobile Premier League (MPL)
July 20, 2025 - October 20, 2025Engineering core game features for seamless integration across multiple projects. Designed and optimized multiplayer systems for card multiplayer games to enhance user experience.
Senior Software Engineer at Quest Global
October 20, 2022 - July 20, 2025Developed a Unity ECS-based simulation project with an interactive inventory system and save functionality. Implemented CI/CD pipelines with Cake (C# Make) and Jenkins, and developed a custom UI diff tool to support automated testing and streamline QA processes.
Software Engineer II at Juego Studio Private Limited
June 20, 2018 - December 20, 2020Developed end-to-end runner, hyper-casual, strategy, and casual games, including multiplayer games with real-time chat integration using Socket.IO. Provided ongoing bug fixes and performance improvements to ensure smooth gameplay and user experience.
Unity Gameplay Developer at Lila Games
November 1, 2025 - PresentEngineering core game features for seamless integration across multiple projects. Designing and optimizing multiplayer systems for card multiplayer games to enhance user experience. Implemented a node-based tutorial system for flexible onboarding flows. Contributed to gameplay and UI systems, ensuring smooth integration and performance.
Software Engineer III at Mobile Premier League (MPL)
July 20, 2025 - October 20, 2025Designed and developed core game features for seamless integration across multiple projects; focused on multiplayer features to enhance user experience and reliability. Contributed to performance improvements and tooling to support rapid development across teams.
Education
Bachelor of Engineering at Sahyadri College of Engineering and Management, Mangalore
January 11, 2030 - May 20, 2018Bachelor of Engineering, Computer Science at Sahyadri College of Engineering And Management, Mangalore
January 11, 2030 - May 1, 2018Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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