Hi, I’m Ankit Singh Bhati. I’m a seasoned game animator with over 9 years of professional experience, specializing in character animation, creature animation, and game development. I’ve collaborated with cross-functional teams to deliver top-tier animation sequences for AAA titles, and I’m proficient in keyframe animation, motion capture cleanup, and creature animation. I’m comfortable working with Maya, Motion Builder, Unreal Engine 5, Adobe After Effects, and Anim Studio Pro, and I’m familiar with Shotgun (ShotGrid), Perforce, and Jira to keep assets organized and on schedule.
Over my career I’ve teamed with art designers, animators, and directors to conceptualize and craft engaging animation sequences that support storytelling and gameplay. I’m detail-oriented, adaptable, and comfortable taking feedback to refine animation, rigs, and performances. I thrive in fast-paced environments and pride myself on delivering polished results on tight deadlines.
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