I’m Krisztián Kolozsi, a 3D Artist specializing in realistic and stylized asset creation for games, product visualization, and architectural/event visualization. I bring professional experience across multiple projects and am proficient in 3dsMax and Blender for hard-surface modeling and PBR texturing, as well as Unreal Engine 5 for real-time rendering. I also have strengths in illustration and environment art, which inform a strong sense of composition and detail.
I enjoy collaborating with teams to deliver compelling visuals, optimize assets for game engines, and push the boundaries of what’s possible with current tools. I’m always eager to learn new techniques and contribute to creative solutions.
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