MG

Marco Guindani

Available to hire

I am a Technical Artist, graduated from NABA (Nuova Accademia di Belle Arti), with a strong focus on Level Design—understood as blockout creation and the in-scene placement of gameplay elements—Environment Design, and…

About

I am a Technical Artist, graduated from NABA (Nuova Accademia di Belle Arti), with a strong focus on Level Design—understood as blockout creation and the in-scene placement of gameplay elements—Environment Design, and a strong interest in programming with C# in Unity and Blueprints in Unreal Engine.

  • 7 years' experience
  • Joined June 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Work experience

Game Programmer · Global Game Jam (Milan)Jan 2025 – Present · 1 yr 11 mos

Participated in Global Game Jam event in Milan; contributed to gameplay implementation and tooling.

Steward · SAE Creative Media EducationJan 2022 – Present · 4 yrs 11 mos

Steward role; Winner of the Best WTF Award for the game Embolo Simulator.

Intern · New Planet Communication & Service Srl (School-to-work internship program at Giovanni & Impresa)Jan 2019 – Present · 7 yrs 11 mos

Participated in a school-to-work internship program.

Education

Bachelor's Degree in Creative Technologies, specialization in Game Development · NABA - Nuova Accademia di Belle Arti, Milan2022 – 2026
EQF Level 4 - Transport and Logistics, Vehicle Construction and Systems · Istituto Tecnico Statale Giacomo Feltre, Milan2014 – 2019

Certifications and awards

English Language Certification (B2) – University of Milan2030 – 2026

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