Hi, I'm Muhammad Junaid, founder of Aetheris VR and a creative technologist focused on turning architectural data into immersive XR experiences. I lead end-to-end XR projects, prototyping interactive walkthroughs in Unreal Engine 5 and translating complex architectural information into intuitive immersive environments that accelerate stakeholder validation. I collaborate with civil engineers, designers, and artists to align interaction logic, UI, and art direction across client engagements. My background spans 3D modeling, VFX, game design, UI/UX, and mobile development, with a strong emphasis on performance and usability.

Muhammad Junaid

Hi, I'm Muhammad Junaid, founder of Aetheris VR and a creative technologist focused on turning architectural data into immersive XR experiences. I lead end-to-end XR projects, prototyping interactive walkthroughs in Unreal Engine 5 and translating complex architectural information into intuitive immersive environments that accelerate stakeholder validation. I collaborate with civil engineers, designers, and artists to align interaction logic, UI, and art direction across client engagements. My background spans 3D modeling, VFX, game design, UI/UX, and mobile development, with a strong emphasis on performance and usability.

Available to hire

Hi, I’m Muhammad Junaid, founder of Aetheris VR and a creative technologist focused on turning architectural data into immersive XR experiences. I lead end-to-end XR projects, prototyping interactive walkthroughs in Unreal Engine 5 and translating complex architectural information into intuitive immersive environments that accelerate stakeholder validation.

I collaborate with civil engineers, designers, and artists to align interaction logic, UI, and art direction across client engagements. My background spans 3D modeling, VFX, game design, UI/UX, and mobile development, with a strong emphasis on performance and usability.

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Work Experience

Founder & Creative Technologist at Aetheris VR
April 1, 2026 - Present
Operate independently in a remote setting to develop interactive experiences, taking ownership of end-to-end logic and design implementation. Document technical insights, edge cases, and user interaction flows to continuously iterate on mechanics and improve user experience. Collaborate with external stakeholders (civil engineers) to capture authentic requirements and translate them into high-fidelity functional prototypes.
Freelance Digital Artist – VFX Artist & Designer at Fiverr
January 1, 2023 - January 1, 2024
Maintained a high standard of accuracy and consistency across deliverables while collaborating remotely with distributed, international clients.
VFX Artist & Designer at Freelance / Fiverr
January 1, 2023 - January 1, 2024
Produced 25 VFX deliverables for international clients by composing fluid simulations and cinematic effects to achieve 95% on-time delivery; authored 15 multi-layer sequences in After Effects to reduce revision rounds by 20%.

Education

B.A. - Interactive Arts and Technology at Simon Fraser University
October 1, 2021 - January 1, 2026
Bachelor of Arts in Interactive Arts and Technology at Simon Fraser University
January 11, 2030 - June 19, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet