Available to hire
Hi, I’m Carlos Berthoud, a stylized 3D artist based in Portimão, Portugal. I specialize in creating game-ready assets and real-time pipelines, with a strong focus on character modeling, digital sculpting, and end-to-end 3D production workflows for film and video games.
I’ve worked on both 3D and 2D art, collaborating with senior artists to deliver production-ready assets, optimize for real-time engines, and craft readable silhouettes that pop in games and animated projects.
Experience Level
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Language
English
Advanced
Spanish; Castilian
Fluent
French
Advanced
Portuguese
Fluent
Work Experience
Education
CG Asset Creation for Films and Games at Think Tank Training Centre
January 1, 2024 - January 1, 20263D Character Design at Art Heroes
January 1, 2023 - June 22, 2026Bachelor’s Degree in Digital Animation at Lusófona University
January 1, 2018 - January 1, 2021CG Asset Creation for Films and Games at Think Tank Training Centre
January 1, 2024 - January 1, 20263D Character Design at Art Heroes – Netherlands
January 1, 2023 - January 1, 2023Bachelor’s Degree in Digital Animation at Lusófona University
January 1, 2018 - January 1, 2021Qualifications
CG Asset Creation for Films and Games
January 1, 2024 - January 1, 20263D Character Design
January 1, 2023 - June 22, 2026Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
Experience Level
Expert
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